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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-07 21:56:03 -0500
committerGitHub <noreply@github.com>2026-03-08 09:56:03 +0700
commita9be52c41a02d207233199e98898fe7483d7e817 (patch)
tree71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.World/MonsterRoomFeature.cpp
parent1be5faaea781402e7de06b263eeca4c688b7712c (diff)
Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.World/MonsterRoomFeature.cpp')
-rw-r--r--Minecraft.World/MonsterRoomFeature.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/MonsterRoomFeature.cpp b/Minecraft.World/MonsterRoomFeature.cpp
index 17ac55ae..e11ebcb2 100644
--- a/Minecraft.World/MonsterRoomFeature.cpp
+++ b/Minecraft.World/MonsterRoomFeature.cpp
@@ -110,7 +110,7 @@ bool MonsterRoomFeature::place(Level *level, Random *random, int x, int y, int z
WeighedTreasureArray wrapperArray(monsterRoomTreasure, TREASURE_ITEMS_COUNT);
WeighedTreasureArray treasure = WeighedTreasure::addToTreasure(wrapperArray, Item::enchantedBook->createForRandomTreasure(random));
shared_ptr<ChestTileEntity> chest = dynamic_pointer_cast<ChestTileEntity >( level->getTileEntity(xc, yc, zc) );
- if (chest != NULL )
+ if (chest != nullptr )
{
WeighedTreasure::addChestItems(random, treasure, chest, 8);
}
@@ -122,7 +122,7 @@ bool MonsterRoomFeature::place(Level *level, Random *random, int x, int y, int z
level->setTileAndData(x, y, z, Tile::mobSpawner_Id, 0, Tile::UPDATE_CLIENTS);
shared_ptr<MobSpawnerTileEntity> entity = dynamic_pointer_cast<MobSpawnerTileEntity>( level->getTileEntity(x, y, z) );
- if( entity != NULL )
+ if( entity != nullptr )
{
entity->getSpawner()->setEntityId(randomEntityId(random));
}