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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-08 19:08:36 -0400
committerGitHub <noreply@github.com>2026-03-08 18:08:36 -0500
commit28614b922fb77149a54da1a87bebfbc98736f296 (patch)
tree7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.World/MonsterRoomFeature.cpp
parent88798b501d0cf6287b6f87acb2592676e3cec58d (diff)
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.World/MonsterRoomFeature.cpp')
-rw-r--r--Minecraft.World/MonsterRoomFeature.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/MonsterRoomFeature.cpp b/Minecraft.World/MonsterRoomFeature.cpp
index 17ac55ae..e11ebcb2 100644
--- a/Minecraft.World/MonsterRoomFeature.cpp
+++ b/Minecraft.World/MonsterRoomFeature.cpp
@@ -110,7 +110,7 @@ bool MonsterRoomFeature::place(Level *level, Random *random, int x, int y, int z
WeighedTreasureArray wrapperArray(monsterRoomTreasure, TREASURE_ITEMS_COUNT);
WeighedTreasureArray treasure = WeighedTreasure::addToTreasure(wrapperArray, Item::enchantedBook->createForRandomTreasure(random));
shared_ptr<ChestTileEntity> chest = dynamic_pointer_cast<ChestTileEntity >( level->getTileEntity(xc, yc, zc) );
- if (chest != NULL )
+ if (chest != nullptr )
{
WeighedTreasure::addChestItems(random, treasure, chest, 8);
}
@@ -122,7 +122,7 @@ bool MonsterRoomFeature::place(Level *level, Random *random, int x, int y, int z
level->setTileAndData(x, y, z, Tile::mobSpawner_Id, 0, Tile::UPDATE_CLIENTS);
shared_ptr<MobSpawnerTileEntity> entity = dynamic_pointer_cast<MobSpawnerTileEntity>( level->getTileEntity(x, y, z) );
- if( entity != NULL )
+ if( entity != nullptr )
{
entity->getSpawner()->setEntityId(randomEntityId(random));
}