diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 17:37:16 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 17:37:16 +0700 |
| commit | 119bff351450ea16ffda550b6e0f67379b29f708 (patch) | |
| tree | d9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.World/MonsterRoomFeature.cpp | |
| parent | 8a2a62ea1d47364f802cf9aae97668bc4a7007b5 (diff) | |
Revert "shared_ptr -> std::shared_ptr"
This reverts commit 7074f35e4ba831e358117842b99ee35b87f85ae5.
Diffstat (limited to 'Minecraft.World/MonsterRoomFeature.cpp')
| -rw-r--r-- | Minecraft.World/MonsterRoomFeature.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/Minecraft.World/MonsterRoomFeature.cpp b/Minecraft.World/MonsterRoomFeature.cpp index cd8e4d53..cd44376a 100644 --- a/Minecraft.World/MonsterRoomFeature.cpp +++ b/Minecraft.World/MonsterRoomFeature.cpp @@ -84,12 +84,12 @@ bool MonsterRoomFeature::place(Level *level, Random *random, int x, int y, int z if (count != 1) continue; level->setTile(xc, yc, zc, Tile::chest_Id); - std::shared_ptr<ChestTileEntity> chest = dynamic_pointer_cast<ChestTileEntity >( level->getTileEntity(xc, yc, zc) ); + shared_ptr<ChestTileEntity> chest = dynamic_pointer_cast<ChestTileEntity >( level->getTileEntity(xc, yc, zc) ); if (chest != NULL ) { for (int j = 0; j < 8; j++) { - std::shared_ptr<ItemInstance> item = randomItem(random); + shared_ptr<ItemInstance> item = randomItem(random); if (item != NULL) chest->setItem(random->nextInt(chest->getContainerSize()), item); } } @@ -100,7 +100,7 @@ bool MonsterRoomFeature::place(Level *level, Random *random, int x, int y, int z level->setTile(x, y, z, Tile::mobSpawner_Id); - std::shared_ptr<MobSpawnerTileEntity> entity = dynamic_pointer_cast<MobSpawnerTileEntity>( level->getTileEntity(x, y, z) ); + shared_ptr<MobSpawnerTileEntity> entity = dynamic_pointer_cast<MobSpawnerTileEntity>( level->getTileEntity(x, y, z) ); if( entity != NULL ) { entity->setEntityId(randomEntityId(random)); @@ -110,23 +110,23 @@ bool MonsterRoomFeature::place(Level *level, Random *random, int x, int y, int z } -std::shared_ptr<ItemInstance> MonsterRoomFeature::randomItem(Random *random) +shared_ptr<ItemInstance> MonsterRoomFeature::randomItem(Random *random) { int type = random->nextInt(12); - if (type == 0) return std::shared_ptr<ItemInstance>( new ItemInstance(Item::saddle) ); - if (type == 1) return std::shared_ptr<ItemInstance>( new ItemInstance(Item::ironIngot, random->nextInt(4) + 1) ); - if (type == 2) return std::shared_ptr<ItemInstance>( new ItemInstance(Item::bread) ); - if (type == 3) return std::shared_ptr<ItemInstance>( new ItemInstance(Item::wheat, random->nextInt(4) + 1) ); - if (type == 4) return std::shared_ptr<ItemInstance>( new ItemInstance(Item::sulphur, random->nextInt(4) + 1) ); - if (type == 5) return std::shared_ptr<ItemInstance>( new ItemInstance(Item::string, random->nextInt(4) + 1) ); - if (type == 6) return std::shared_ptr<ItemInstance>( new ItemInstance(Item::bucket_empty) ); - if (type == 7 && random->nextInt(100) == 0) return std::shared_ptr<ItemInstance>( new ItemInstance(Item::apple_gold) ); - if (type == 8 && random->nextInt(2) == 0) return std::shared_ptr<ItemInstance>( new ItemInstance(Item::redStone, random->nextInt(4) + 1) ); - if (type == 9 && random->nextInt(10) == 0) return std::shared_ptr<ItemInstance>( new ItemInstance( Item::items[Item::record_01->id + random->nextInt(2)]) ); - if (type == 10) return std::shared_ptr<ItemInstance>( new ItemInstance(Item::dye_powder, 1, DyePowderItem::BROWN) ); + if (type == 0) return shared_ptr<ItemInstance>( new ItemInstance(Item::saddle) ); + if (type == 1) return shared_ptr<ItemInstance>( new ItemInstance(Item::ironIngot, random->nextInt(4) + 1) ); + if (type == 2) return shared_ptr<ItemInstance>( new ItemInstance(Item::bread) ); + if (type == 3) return shared_ptr<ItemInstance>( new ItemInstance(Item::wheat, random->nextInt(4) + 1) ); + if (type == 4) return shared_ptr<ItemInstance>( new ItemInstance(Item::sulphur, random->nextInt(4) + 1) ); + if (type == 5) return shared_ptr<ItemInstance>( new ItemInstance(Item::string, random->nextInt(4) + 1) ); + if (type == 6) return shared_ptr<ItemInstance>( new ItemInstance(Item::bucket_empty) ); + if (type == 7 && random->nextInt(100) == 0) return shared_ptr<ItemInstance>( new ItemInstance(Item::apple_gold) ); + if (type == 8 && random->nextInt(2) == 0) return shared_ptr<ItemInstance>( new ItemInstance(Item::redStone, random->nextInt(4) + 1) ); + if (type == 9 && random->nextInt(10) == 0) return shared_ptr<ItemInstance>( new ItemInstance( Item::items[Item::record_01->id + random->nextInt(2)]) ); + if (type == 10) return shared_ptr<ItemInstance>( new ItemInstance(Item::dye_powder, 1, DyePowderItem::BROWN) ); if (type == 11) return Item::enchantedBook->createForRandomLoot(random); - return std::shared_ptr<ItemInstance>(); + return shared_ptr<ItemInstance>(); } wstring MonsterRoomFeature::randomEntityId(Random *random) |
