diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/Monster.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/Monster.h')
| -rw-r--r-- | Minecraft.World/Monster.h | 20 |
1 files changed, 8 insertions, 12 deletions
diff --git a/Minecraft.World/Monster.h b/Minecraft.World/Monster.h index 2bad48da..33f72b0e 100644 --- a/Minecraft.World/Monster.h +++ b/Minecraft.World/Monster.h @@ -14,35 +14,31 @@ public: eINSTANCEOF GetType() { return eTYPE_MONSTER; } static Entity *create(Level *level) { return NULL; } -protected: - int attackDamage; - -private: - void _init(); - public: Monster(Level *level); - virtual void aiStep(); - virtual void tick(); + virtual void aiStep(); + virtual void tick(); protected: virtual shared_ptr<Entity> findAttackTarget(); public: - virtual bool hurt(DamageSource *source, int dmg); + virtual bool hurt(DamageSource *source, float dmg); virtual bool doHurtTarget(shared_ptr<Entity> target); protected: virtual void checkHurtTarget(shared_ptr<Entity> target, float distance); public: - virtual float getWalkTargetValue(int x, int y, int z); + virtual float getWalkTargetValue(int x, int y, int z); protected: - virtual bool isDarkEnoughToSpawn(); + virtual bool isDarkEnoughToSpawn(); public: virtual bool canSpawn(); -}; +protected: + void registerAttributes(); +};
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