diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/Monster.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/Monster.cpp')
| -rw-r--r-- | Minecraft.World/Monster.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/Minecraft.World/Monster.cpp b/Minecraft.World/Monster.cpp index 627ce8d1..1ec418ae 100644 --- a/Minecraft.World/Monster.cpp +++ b/Minecraft.World/Monster.cpp @@ -30,7 +30,7 @@ Monster::Monster(Level *level) : PathfinderMob( level ) xpReward = Enemy::XP_REWARD_MEDIUM; } -void Monster::aiStep() +void Monster::aiStep() { float br = getBrightness(1); if (br > 0.5f) @@ -47,28 +47,28 @@ void Monster::tick() if (!level->isClientSide && (level->difficulty == Difficulty::PEACEFUL || Minecraft::GetInstance()->isTutorial() ) ) remove(); } -shared_ptr<Entity> Monster::findAttackTarget() +std::shared_ptr<Entity> Monster::findAttackTarget() { #ifndef _FINAL_BUILD if(app.GetMobsDontAttackEnabled()) { - return shared_ptr<Player>(); + return std::shared_ptr<Player>(); } #endif - shared_ptr<Player> player = level->getNearestAttackablePlayer(shared_from_this(), 16); + std::shared_ptr<Player> player = level->getNearestAttackablePlayer(shared_from_this(), 16); if (player != NULL && canSee(player) ) return player; - return shared_ptr<Player>(); + return std::shared_ptr<Player>(); } bool Monster::hurt(DamageSource *source, int dmg) { if (PathfinderMob::hurt(source, dmg)) { - shared_ptr<Entity> sourceEntity = source->getEntity(); + std::shared_ptr<Entity> sourceEntity = source->getEntity(); if (rider.lock() == sourceEntity || riding == sourceEntity) return true; - if (sourceEntity != shared_from_this()) + if (sourceEntity != shared_from_this()) { this->attackTarget = sourceEntity; } @@ -79,11 +79,11 @@ bool Monster::hurt(DamageSource *source, int dmg) /** * Performs hurt action, returns if successful -* +* * @param target * @return */ -bool Monster::doHurtTarget(shared_ptr<Entity> target) +bool Monster::doHurtTarget(std::shared_ptr<Entity> target) { int dmg = attackDamage; if (hasEffect(MobEffect::damageBoost)) @@ -107,7 +107,7 @@ bool Monster::doHurtTarget(shared_ptr<Entity> target) target->setOnFire(fireAspect * 4); } - shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(target); + std::shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(target); if (mob != NULL) { ThornsEnchantment::doThornsAfterAttack(shared_from_this(), mob, random); @@ -117,7 +117,7 @@ bool Monster::doHurtTarget(shared_ptr<Entity> target) return didHurt; } -void Monster::checkHurtTarget(shared_ptr<Entity> target, float distance) +void Monster::checkHurtTarget(std::shared_ptr<Entity> target, float distance) { if (attackTime <= 0 && distance < 2.0f && target->bb->y1 > bb->y0 && target->bb->y0 < bb->y1) { @@ -140,7 +140,7 @@ bool Monster::isDarkEnoughToSpawn() int br = level->getRawBrightness(xt, yt, zt); - if (level->isThundering()) + if (level->isThundering()) { int tmp = level->skyDarken; level->skyDarken = 10; |
