diff options
| author | eh-K <165239265+eh-K@users.noreply.github.com> | 2026-03-07 11:32:01 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 00:32:01 +0700 |
| commit | b3ff7f5998442e6f418fe7962e42b9e76a09f224 (patch) | |
| tree | 6ddb84039089f2e4ed77710c5a3854d78228a1ab /Minecraft.World/MobCategory.h | |
| parent | b7bd9bb903d38374b6499fc91517a0fdf27ab9a8 (diff) | |
50% - 100% increase to some mob caps. (#789)
* 50% increase to most mob caps, doubling some.
* Changed from 75 to 70 to match PC parity. Ambient is back to 20
Diffstat (limited to 'Minecraft.World/MobCategory.h')
| -rw-r--r-- | Minecraft.World/MobCategory.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/Minecraft.World/MobCategory.h b/Minecraft.World/MobCategory.h index 4fe5c826..06490b16 100644 --- a/Minecraft.World/MobCategory.h +++ b/Minecraft.World/MobCategory.h @@ -7,23 +7,23 @@ class MobCategory { public: // 4J - putting constants for xbox spawning in one place to tidy things up a bit - all numbers are per level - static const int CONSOLE_MONSTERS_HARD_LIMIT = 50; // Max number of enemies (skeleton, zombie, creeper etc) that the mob spawner will produce - static const int CONSOLE_ANIMALS_HARD_LIMIT = 50; // Max number of animals (cows, sheep, pigs) that the mob spawner will produce - static const int CONSOLE_AMBIENT_HARD_LIMIT = 20; // Ambient mobs + static const int CONSOLE_MONSTERS_HARD_LIMIT = 70; //50 // Max number of enemies (skeleton, zombie, creeper etc) that the mob spawner will produce + static const int CONSOLE_ANIMALS_HARD_LIMIT = 70; //50 // Max number of animals (cows, sheep, pigs) that the mob spawner will produce + static const int CONSOLE_AMBIENT_HARD_LIMIT = 20; //20 // Ambient mobs - static const int MAX_XBOX_CHICKENS = 8; // Max number of chickens that the mob spawner will produce - static const int MAX_XBOX_WOLVES = 8; // Max number of wolves that the mob spawner will produce - static const int MAX_XBOX_MUSHROOMCOWS = 2; // Max number of mushroom cows that the mob spawner will produce + static const int MAX_XBOX_CHICKENS = 16; //8 // Max number of chickens that the mob spawner will produce + static const int MAX_XBOX_WOLVES = 16; //8 // Max number of wolves that the mob spawner will produce + static const int MAX_XBOX_MUSHROOMCOWS = 8; //2 // Max number of mushroom cows that the mob spawner will produce static const int MAX_XBOX_SNOWMEN = 16; // Max number of snow golems that can be created by placing blocks - 4J-PB increased limit due to player requests static const int MAX_XBOX_IRONGOLEM = 16; // Max number of iron golems that can be created by placing blocks - 4J-PB increased limit due to player requests - static const int CONSOLE_SQUID_HARD_LIMIT = 5; + static const int CONSOLE_SQUID_HARD_LIMIT = 10; //5 static const int MAX_CONSOLE_BOSS = 1; // Max number of bosses (enderdragon/wither) - + static const int MAX_XBOX_ANIMALS_WITH_BREEDING = CONSOLE_ANIMALS_HARD_LIMIT + 20; // Max number of animals that we can produce (in total), when breeding static const int MAX_XBOX_CHICKENS_WITH_BREEDING = MAX_XBOX_CHICKENS + 8; // Max number of chickens that we can produce (in total), when breeding/hatching static const int MAX_XBOX_MUSHROOMCOWS_WITH_BREEDING = MAX_XBOX_MUSHROOMCOWS + 20; // Max number of mushroom cows that we can produce (in total), when breeding static const int MAX_XBOX_WOLVES_WITH_BREEDING = MAX_XBOX_WOLVES + 8; // Max number of wolves that we can produce (in total), when breeding - static const int MAX_VILLAGERS_WITH_BREEDING = 35; + static const int MAX_VILLAGERS_WITH_BREEDING = 50; //35 static const int MAX_XBOX_ANIMALS_WITH_SPAWN_EGG = MAX_XBOX_ANIMALS_WITH_BREEDING + 20; static const int MAX_XBOX_CHICKENS_WITH_SPAWN_EGG = MAX_XBOX_CHICKENS_WITH_BREEDING + 10; |
