diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/MineShaftPieces.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/MineShaftPieces.cpp')
| -rw-r--r-- | Minecraft.World/MineShaftPieces.cpp | 116 |
1 files changed, 111 insertions, 5 deletions
diff --git a/Minecraft.World/MineShaftPieces.cpp b/Minecraft.World/MineShaftPieces.cpp index fe13b49f..844514dc 100644 --- a/Minecraft.World/MineShaftPieces.cpp +++ b/Minecraft.World/MineShaftPieces.cpp @@ -1,4 +1,5 @@ #include "stdafx.h" +#include "net.minecraft.world.entity.item.h" #include "net.minecraft.world.level.levelgen.structure.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.level.tile.h" @@ -12,7 +13,7 @@ WeighedTreasureArray MineShaftPieces::smallTreasureItems;; void MineShaftPieces::staticCtor() { - smallTreasureItems = WeighedTreasureArray(11); + smallTreasureItems = WeighedTreasureArray(13); smallTreasureItems[0] = new WeighedTreasure(Item::ironIngot_Id, 0, 1, 5, 10); smallTreasureItems[1] = new WeighedTreasure(Item::goldIngot_Id, 0, 1, 3, 5); smallTreasureItems[2] = new WeighedTreasure(Item::redStone_Id, 0, 4, 9, 5); @@ -23,8 +24,18 @@ void MineShaftPieces::staticCtor() smallTreasureItems[7] = new WeighedTreasure(Item::pickAxe_iron_Id, 0, 1, 1, 1); smallTreasureItems[8] = new WeighedTreasure(Tile::rail_Id, 0, 4, 8, 1); smallTreasureItems[9] = new WeighedTreasure(Item::seeds_melon_Id, 0, 2, 4, 10); - // 4J-PB - Adding from 1.2.3 smallTreasureItems[10] = new WeighedTreasure(Item::seeds_pumpkin_Id, 0, 2, 4, 10); + // very rare for shafts ... + smallTreasureItems[11] = new WeighedTreasure(Item::saddle_Id, 0, 1, 1, 3); + smallTreasureItems[12] = new WeighedTreasure(Item::horseArmorMetal_Id, 0, 1, 1, 1); +} + +void MineShaftPieces::loadStatic() +{ + StructureFeatureIO::setPieceId( eStructurePiece_MineShaftCorridor, MineShaftCorridor::Create, L"MSCorridor"); + StructureFeatureIO::setPieceId( eStructurePiece_MineShaftCrossing, MineShaftCrossing::Create, L"MSCrossing"); + StructureFeatureIO::setPieceId( eStructurePiece_MineShaftRoom, MineShaftRoom::Create, L"MSRoom"); + StructureFeatureIO::setPieceId( eStructurePiece_MineShaftStairs, MineShaftStairs::Create, L"MSStairs"); } StructurePiece *MineShaftPieces::createRandomShaftPiece(list<StructurePiece *> *pieces, Random *random, int footX, int footY, int footZ, int direction, int genDepth) @@ -80,6 +91,10 @@ StructurePiece *MineShaftPieces::generateAndAddPiece(StructurePiece *startPiece, return newPiece; } +MineShaftPieces::MineShaftRoom::MineShaftRoom() +{ + // for reflection +} MineShaftPieces::MineShaftRoom::MineShaftRoom(int genDepth, Random *random, int west, int north) : StructurePiece(genDepth) { @@ -199,6 +214,46 @@ bool MineShaftPieces::MineShaftRoom::postProcess(Level *level, Random *random, B return true; } +void MineShaftPieces::MineShaftRoom::addAdditonalSaveData(CompoundTag *tag) +{ + ListTag<IntArrayTag> *entrances = new ListTag<IntArrayTag>(L"Entrances"); + for (AUTO_VAR(it,childEntranceBoxes.begin()); it != childEntranceBoxes.end(); ++it) + { + BoundingBox *bb =*it; + entrances->add(bb->createTag(L"")); + } + tag->put(L"Entrances", entrances); +} + +void MineShaftPieces::MineShaftRoom::readAdditonalSaveData(CompoundTag *tag) +{ + ListTag<IntArrayTag> *entrances = (ListTag<IntArrayTag> *) tag->getList(L"Entrances"); + for (int i = 0; i < entrances->size(); i++) + { + childEntranceBoxes.push_back(new BoundingBox(entrances->get(i)->data)); + } +} + +MineShaftPieces::MineShaftCorridor::MineShaftCorridor() +{ + // for reflection +} + +void MineShaftPieces::MineShaftCorridor::addAdditonalSaveData(CompoundTag *tag) +{ + tag->putBoolean(L"hr", hasRails); + tag->putBoolean(L"sc", spiderCorridor); + tag->putBoolean(L"hps", hasPlacedSpider); + tag->putInt(L"Num", numSections); +} + +void MineShaftPieces::MineShaftCorridor::readAdditonalSaveData(CompoundTag *tag) +{ + hasRails = tag->getBoolean(L"hr"); + spiderCorridor = tag->getBoolean(L"sc"); + hasPlacedSpider = tag->getBoolean(L"hps"); + numSections = tag->getInt(L"Num"); +} MineShaftPieces::MineShaftCorridor::MineShaftCorridor(int genDepth, Random *random, BoundingBox *corridorBox, int direction) : StructurePiece(genDepth) @@ -370,6 +425,27 @@ void MineShaftPieces::MineShaftCorridor::addChildren(StructurePiece *startPiece, } } +bool MineShaftPieces::MineShaftCorridor::createChest(Level *level, BoundingBox *chunkBB, Random *random, int x, int y, int z, WeighedTreasureArray treasure, int numRolls) +{ + int worldX = getWorldX(x, z); + int worldY = getWorldY(y); + int worldZ = getWorldZ(x, z); + + if (chunkBB->isInside(worldX, worldY, worldZ)) + { + if (level->getTile(worldX, worldY, worldZ) == 0) + { + level->setTileAndData(worldX, worldY, worldZ, Tile::rail_Id, getOrientationData(Tile::rail_Id, random->nextBoolean() ? RailTile::DIR_FLAT_X : RailTile::DIR_FLAT_Z), Tile::UPDATE_CLIENTS); + shared_ptr<MinecartChest> chest = shared_ptr<MinecartChest>( new MinecartChest(level, worldX + 0.5f, worldY + 0.5f, worldZ + 0.5f) ); + WeighedTreasure::addChestItems(random, treasure, chest, numRolls); + level->addEntity(chest); + return true; + } + } + + return false; +} + bool MineShaftPieces::MineShaftCorridor::postProcess(Level *level, Random *random, BoundingBox *chunkBB) { if (edgesLiquid(level, chunkBB)) @@ -439,9 +515,9 @@ bool MineShaftPieces::MineShaftCorridor::postProcess(Level *level, Random *rando if (chunkBB->isInside(x, y, newZ)) { hasPlacedSpider = true; - level->setTile(x, y, newZ, Tile::mobSpawner_Id); + level->setTileAndData(x, y, newZ, Tile::mobSpawner_Id, 0, Tile::UPDATE_CLIENTS); shared_ptr<MobSpawnerTileEntity> entity = dynamic_pointer_cast<MobSpawnerTileEntity>( level->getTileEntity(x, y, newZ) ); - if (entity != NULL) entity->setEntityId(L"CaveSpider"); + if (entity != NULL) entity->getSpawner()->setEntityId(L"CaveSpider"); } } } @@ -466,7 +542,7 @@ bool MineShaftPieces::MineShaftCorridor::postProcess(Level *level, Random *rando int floor = getBlock(level, x0 + 1, y0 - 1, z, chunkBB); if (floor > 0 && Tile::solid[floor]) { - maybeGenerateBlock(level, chunkBB, random, .7f, x0 + 1, y0, z, Tile::rail_Id, getOrientationData(Tile::rail_Id, RailTile::DIR_FLAT_Z)); + maybeGenerateBlock(level, chunkBB, random, .7f, x0 + 1, y0, z, Tile::rail_Id, getOrientationData(Tile::rail_Id, BaseRailTile::DIR_FLAT_Z)); } } } @@ -474,6 +550,23 @@ bool MineShaftPieces::MineShaftCorridor::postProcess(Level *level, Random *rando return true; } +MineShaftPieces::MineShaftCrossing::MineShaftCrossing() +{ + // for reflection +} + +void MineShaftPieces::MineShaftCrossing::addAdditonalSaveData(CompoundTag *tag) +{ + tag->putBoolean(L"tf", isTwoFloored); + tag->putInt(L"D", direction); +} + +void MineShaftPieces::MineShaftCrossing::readAdditonalSaveData(CompoundTag *tag) +{ + isTwoFloored = tag->getBoolean(L"tf"); + direction = tag->getInt(L"D"); +} + MineShaftPieces::MineShaftCrossing::MineShaftCrossing(int genDepth, Random *random, BoundingBox *crossingBox, int direction) : StructurePiece(genDepth), direction(direction), isTwoFloored( crossingBox->getYSpan() > DEFAULT_SHAFT_HEIGHT ) { @@ -609,6 +702,10 @@ bool MineShaftPieces::MineShaftCrossing::postProcess(Level *level, Random *rando return true; } +MineShaftPieces::MineShaftStairs::MineShaftStairs() +{ + // for reflection +} MineShaftPieces::MineShaftStairs::MineShaftStairs(int genDepth, Random *random, BoundingBox *stairsBox, int direction) : StructurePiece(genDepth) { @@ -616,6 +713,15 @@ MineShaftPieces::MineShaftStairs::MineShaftStairs(int genDepth, Random *random, boundingBox = stairsBox; } + +void MineShaftPieces::MineShaftStairs::addAdditonalSaveData(CompoundTag *tag) +{ +} + +void MineShaftPieces::MineShaftStairs::readAdditonalSaveData(CompoundTag *tag) +{ +} + BoundingBox *MineShaftPieces::MineShaftStairs::findStairs(list<StructurePiece *> *pieces, Random *random, int footX, int footY, int footZ, int direction) { // stairs are two steps in, 5x5 steps down, two steps out |
