diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 17:37:16 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 17:37:16 +0700 |
| commit | 119bff351450ea16ffda550b6e0f67379b29f708 (patch) | |
| tree | d9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.World/MineShaftPieces.cpp | |
| parent | 8a2a62ea1d47364f802cf9aae97668bc4a7007b5 (diff) | |
Revert "shared_ptr -> std::shared_ptr"
This reverts commit 7074f35e4ba831e358117842b99ee35b87f85ae5.
Diffstat (limited to 'Minecraft.World/MineShaftPieces.cpp')
| -rw-r--r-- | Minecraft.World/MineShaftPieces.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.World/MineShaftPieces.cpp b/Minecraft.World/MineShaftPieces.cpp index d6a60ee7..fe13b49f 100644 --- a/Minecraft.World/MineShaftPieces.cpp +++ b/Minecraft.World/MineShaftPieces.cpp @@ -440,19 +440,19 @@ bool MineShaftPieces::MineShaftCorridor::postProcess(Level *level, Random *rando { hasPlacedSpider = true; level->setTile(x, y, newZ, Tile::mobSpawner_Id); - std::shared_ptr<MobSpawnerTileEntity> entity = dynamic_pointer_cast<MobSpawnerTileEntity>( level->getTileEntity(x, y, newZ) ); + shared_ptr<MobSpawnerTileEntity> entity = dynamic_pointer_cast<MobSpawnerTileEntity>( level->getTileEntity(x, y, newZ) ); if (entity != NULL) entity->setEntityId(L"CaveSpider"); } } } // prevent air floating - for (int x = x0; x <= x1; x++) + for (int x = x0; x <= x1; x++) { - for (int z = 0; z <= length; z++) + for (int z = 0; z <= length; z++) { int block = getBlock(level, x, -1, z, chunkBB); - if (block == 0) + if (block == 0) { placeBlock(level, Tile::wood_Id, 0, x, -1, z, chunkBB); } @@ -594,12 +594,12 @@ bool MineShaftPieces::MineShaftCrossing::postProcess(Level *level, Random *rando // prevent air floating // note: use world coordinates because the corridor hasn't defined // orientation - for (int x = boundingBox->x0; x <= boundingBox->x1; x++) + for (int x = boundingBox->x0; x <= boundingBox->x1; x++) { - for (int z = boundingBox->z0; z <= boundingBox->z1; z++) + for (int z = boundingBox->z0; z <= boundingBox->z1; z++) { int block = getBlock(level, x, boundingBox->y0 - 1, z, chunkBB); - if (block == 0) + if (block == 0) { placeBlock(level, Tile::wood_Id, 0, x, boundingBox->y0 - 1, z, chunkBB); } |
