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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/MerchantMenu.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/MerchantMenu.cpp')
-rw-r--r--Minecraft.World/MerchantMenu.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/MerchantMenu.cpp b/Minecraft.World/MerchantMenu.cpp
index f24d24c9..52ce34f9 100644
--- a/Minecraft.World/MerchantMenu.cpp
+++ b/Minecraft.World/MerchantMenu.cpp
@@ -10,7 +10,7 @@ MerchantMenu::MerchantMenu(shared_ptr<Inventory> inventory, shared_ptr<Merchant>
trader = merchant;
this->level = level;
- tradeContainer = std::make_shared<MerchantContainer>(dynamic_pointer_cast<Player>(inventory->player->shared_from_this()), merchant);
+ tradeContainer = shared_ptr<MerchantContainer>( new MerchantContainer(dynamic_pointer_cast<Player>(inventory->player->shared_from_this()), merchant) );
addSlot(new Slot(tradeContainer, PAYMENT1_SLOT, SELLSLOT1_X, ROW2_Y));
addSlot(new Slot(tradeContainer, PAYMENT2_SLOT, SELLSLOT2_X, ROW2_Y));
addSlot(new MerchantResultSlot(inventory->player, merchant, tradeContainer, RESULT_SLOT, BUYSLOT_X, ROW2_Y));
@@ -67,10 +67,10 @@ bool MerchantMenu::stillValid(shared_ptr<Player> player)
shared_ptr<ItemInstance> MerchantMenu::quickMoveStack(shared_ptr<Player> player, int slotIndex)
{
shared_ptr<ItemInstance> clicked = nullptr;
- Slot *slot = nullptr;
+ Slot *slot = NULL;
if(slotIndex < slots.size()) slot = slots.at(slotIndex);
- if (slot != nullptr && slot->hasItem())
+ if (slot != NULL && slot->hasItem())
{
shared_ptr<ItemInstance> stack = slot->getItem();
clicked = stack->copy();
@@ -138,7 +138,7 @@ void MerchantMenu::removed(shared_ptr<Player> player)
player->drop(item);
}
item = tradeContainer->removeItemNoUpdate(PAYMENT2_SLOT);
- if (item != nullptr)
+ if (item != NULL)
{
player->drop(item);
}