diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/MemoryLevelStorage.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/MemoryLevelStorage.cpp')
| -rw-r--r-- | Minecraft.World/MemoryLevelStorage.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.World/MemoryLevelStorage.cpp b/Minecraft.World/MemoryLevelStorage.cpp index 5a1d43bb..bc069fc3 100644 --- a/Minecraft.World/MemoryLevelStorage.cpp +++ b/Minecraft.World/MemoryLevelStorage.cpp @@ -17,7 +17,7 @@ LevelData *MemoryLevelStorage::prepareLevel() return NULL; } -void MemoryLevelStorage::checkSession() +void MemoryLevelStorage::checkSession() { } @@ -26,7 +26,7 @@ ChunkStorage *MemoryLevelStorage::createChunkStorage(Dimension *dimension) return new MemoryChunkStorage(); } -void MemoryLevelStorage::saveLevelData(LevelData *levelData, vector<shared_ptr<Player> > *players) +void MemoryLevelStorage::saveLevelData(LevelData *levelData, vector<std::shared_ptr<Player> > *players) { } @@ -43,21 +43,21 @@ void MemoryLevelStorage::closeAll() { } -void MemoryLevelStorage::save(shared_ptr<Player> player) +void MemoryLevelStorage::save(std::shared_ptr<Player> player) { } -bool MemoryLevelStorage::load(shared_ptr<Player> player) +bool MemoryLevelStorage::load(std::shared_ptr<Player> player) { return false; } -CompoundTag *MemoryLevelStorage::loadPlayerDataTag(const wstring& playerName) +CompoundTag *MemoryLevelStorage::loadPlayerDataTag(const wstring& playerName) { return NULL; } -ConsoleSavePath MemoryLevelStorage::getDataFile(const wstring& id) +ConsoleSavePath MemoryLevelStorage::getDataFile(const wstring& id) { return ConsoleSaveFile(wstring(L"")); }
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