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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/MeleeAttackGoal.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/MeleeAttackGoal.h')
-rw-r--r--Minecraft.World/MeleeAttackGoal.h14
1 files changed, 6 insertions, 8 deletions
diff --git a/Minecraft.World/MeleeAttackGoal.h b/Minecraft.World/MeleeAttackGoal.h
index c8f5e19d..dd6b1958 100644
--- a/Minecraft.World/MeleeAttackGoal.h
+++ b/Minecraft.World/MeleeAttackGoal.h
@@ -3,28 +3,26 @@
#include "Goal.h"
class Level;
-class Mob;
+class PathfinderMob;
class Path;
class MeleeAttackGoal : public Goal
{
private:
Level *level;
- Mob *mob; // Owner of this goal
- weak_ptr<Mob> target;
-
+ PathfinderMob *mob; // Owner of this goal
int attackTime;
- float speed;
+ double speedModifier;
bool trackTarget;
Path *path;
eINSTANCEOF attackType;
int timeToRecalcPath;
- void _init(Mob *mob, float speed, bool trackTarget);
+ void _init(PathfinderMob *mob, double speedModifier, bool trackTarget);
public:
- MeleeAttackGoal(Mob *mob, eINSTANCEOF attackType, float speed, bool trackTarget);
- MeleeAttackGoal(Mob *mob, float speed, bool trackTarget);
+ MeleeAttackGoal(PathfinderMob *mob, eINSTANCEOF attackType, double speedModifier, bool trackTarget);
+ MeleeAttackGoal(PathfinderMob *mob, double speedModifier, bool trackTarget);
~MeleeAttackGoal();
virtual bool canUse();