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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/MeleeAttackGoal.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.World/MeleeAttackGoal.cpp')
-rw-r--r--Minecraft.World/MeleeAttackGoal.cpp96
1 files changed, 96 insertions, 0 deletions
diff --git a/Minecraft.World/MeleeAttackGoal.cpp b/Minecraft.World/MeleeAttackGoal.cpp
new file mode 100644
index 00000000..f3aa6455
--- /dev/null
+++ b/Minecraft.World/MeleeAttackGoal.cpp
@@ -0,0 +1,96 @@
+#include "stdafx.h"
+#include "net.minecraft.world.entity.h"
+#include "net.minecraft.world.entity.monster.h"
+#include "net.minecraft.world.level.h"
+#include "net.minecraft.world.entity.ai.control.h"
+#include "net.minecraft.world.entity.ai.navigation.h"
+#include "net.minecraft.world.entity.ai.sensing.h"
+#include "net.minecraft.world.phys.h"
+#include "MeleeAttackGoal.h"
+
+void MeleeAttackGoal::_init(Mob *mob, float speed, bool trackTarget)
+{
+ this->attackType = eTYPE_NOTSET;
+ this->mob = mob;
+ this->level = mob->level;
+ this->speed = speed;
+ this->trackTarget = trackTarget;
+ setRequiredControlFlags(Control::MoveControlFlag | Control::LookControlFlag);
+
+
+ attackTime = 0;
+ path = NULL;
+ timeToRecalcPath = 0;
+}
+
+MeleeAttackGoal::MeleeAttackGoal(Mob *mob, eINSTANCEOF attackType, float speed, bool trackTarget)
+{
+ _init(mob, speed, trackTarget);
+ this->attackType = attackType;
+}
+
+MeleeAttackGoal::MeleeAttackGoal(Mob *mob, float speed, bool trackTarget)
+{
+ _init(mob,speed,trackTarget);
+}
+
+MeleeAttackGoal::~MeleeAttackGoal()
+{
+ if(path != NULL) delete path;
+}
+
+bool MeleeAttackGoal::canUse()
+{
+ shared_ptr<Mob> bestTarget = mob->getTarget();
+ if (bestTarget == NULL) return false;
+ if(!bestTarget->isAlive()) return false;
+ if (attackType != eTYPE_NOTSET && (attackType & bestTarget->GetType()) != attackType) return false;
+ target = weak_ptr<Mob>(bestTarget);
+ delete path;
+ path = mob->getNavigation()->createPath(target.lock());
+ return path != NULL;
+}
+
+bool MeleeAttackGoal::canContinueToUse()
+{
+ shared_ptr<Mob> bestTarget = mob->getTarget();
+ if (bestTarget == NULL) return false;
+ if (target.lock() == NULL || !target.lock()->isAlive()) return false;
+ if (!trackTarget) return !mob->getNavigation()->isDone();
+ if (!mob->isWithinRestriction(Mth::floor(target.lock()->x), Mth::floor(target.lock()->y), Mth::floor(target.lock()->z))) return false;
+ return true;
+}
+
+void MeleeAttackGoal::start()
+{
+ mob->getNavigation()->moveTo(path, speed);
+ path = NULL;
+ timeToRecalcPath = 0;
+}
+
+void MeleeAttackGoal::stop()
+{
+ target = weak_ptr<Mob>();
+ mob->getNavigation()->stop();
+}
+
+void MeleeAttackGoal::tick()
+{
+ mob->getLookControl()->setLookAt(target.lock(), 30, 30);
+ if (trackTarget || mob->getSensing()->canSee(target.lock()))
+ {
+ if (--timeToRecalcPath <= 0)
+ {
+ timeToRecalcPath = 4 + mob->getRandom()->nextInt(7);
+ mob->getNavigation()->moveTo(target.lock(), speed);
+ }
+ }
+
+ attackTime = max(attackTime - 1, 0);
+
+ double meleeRadiusSqr = (mob->bbWidth * 2) * (mob->bbWidth * 2);
+ if (mob->distanceToSqr(target.lock()->x, target.lock()->bb->y0, target.lock()->z) > meleeRadiusSqr) return;
+ if (attackTime > 0) return;
+ attackTime = 20;
+ mob->doHurtTarget(target.lock());
+}