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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/MegaTreeFeature.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/MegaTreeFeature.cpp')
-rw-r--r--Minecraft.World/MegaTreeFeature.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/MegaTreeFeature.cpp b/Minecraft.World/MegaTreeFeature.cpp
index 77e06e30..09195fb4 100644
--- a/Minecraft.World/MegaTreeFeature.cpp
+++ b/Minecraft.World/MegaTreeFeature.cpp
@@ -55,10 +55,10 @@ bool MegaTreeFeature::place(Level *level, Random *random, int x, int y, int z)
int belowTile = level->getTile(x, y - 1, z);
if ((belowTile != Tile::grass_Id && belowTile != Tile::dirt_Id) || y >= Level::maxBuildHeight - treeHeight - 1) return false;
- level->setTileNoUpdate(x, y - 1, z, Tile::dirt_Id);
- level->setTileNoUpdate(x + 1, y - 1, z, Tile::dirt_Id);
- level->setTileNoUpdate(x, y - 1, z + 1, Tile::dirt_Id);
- level->setTileNoUpdate(x + 1, y - 1, z + 1, Tile::dirt_Id);
+ level->setTileAndData(x, y - 1, z, Tile::dirt_Id, 0, Tile::UPDATE_CLIENTS);
+ level->setTileAndData(x + 1, y - 1, z, Tile::dirt_Id, 0, Tile::UPDATE_CLIENTS);
+ level->setTileAndData(x, y - 1, z + 1, Tile::dirt_Id, 0, Tile::UPDATE_CLIENTS);
+ level->setTileAndData(x + 1, y - 1, z + 1, Tile::dirt_Id, 0, Tile::UPDATE_CLIENTS);
PIXBeginNamedEvent(0,"MegaTree placing leaves, %d, %d, %d", x, z, y+treeHeight);
placeLeaves(level, x, z, y + treeHeight, 2, random);
@@ -189,7 +189,7 @@ void MegaTreeFeature::placeLeaves(Level *level, int x, int z, int topPosition, i
PIXBeginNamedEvent(0,"Getting tile");
int t = level->getTile(xx, yy, zz);
PIXEndNamedEvent();
- if (!Tile::solid[t])
+ if (t == 0 || t == Tile::leaves_Id)
{
PIXBeginNamedEvent(0,"Placing block");
placeBlock(level, xx, yy, zz, Tile::leaves_Id, leafType);