diff options
| author | qwasdrizzel <145519042+qwasdrizzel@users.noreply.github.com> | 2026-03-16 21:44:26 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-16 21:44:26 -0500 |
| commit | ce739f6045ec72127491286ea3f3f21e537c1b55 (patch) | |
| tree | f33bd42a47c1b4a7b2153a7fb77127ee3b407db9 /Minecraft.World/McRegionLevelStorageSource.cpp | |
| parent | 255a18fe8e9b57377975f82e2b227afe2a12eda0 (diff) | |
| parent | 5a59f5d146b43811dde6a5a0245ee9875d7b5cd1 (diff) | |
Merge branch 'smartcmd:main' into main
Diffstat (limited to 'Minecraft.World/McRegionLevelStorageSource.cpp')
| -rw-r--r-- | Minecraft.World/McRegionLevelStorageSource.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.World/McRegionLevelStorageSource.cpp b/Minecraft.World/McRegionLevelStorageSource.cpp index 60904fde..bf60ee0c 100644 --- a/Minecraft.World/McRegionLevelStorageSource.cpp +++ b/Minecraft.World/McRegionLevelStorageSource.cpp @@ -51,12 +51,12 @@ vector<LevelSummary *> *McRegionLevelStorageSource::getLevelList() wstring levelId = file->getName(); LevelData *levelData = getDataTagFor(levelId); - if (levelData != NULL) + if (levelData != nullptr) { bool requiresConversion = levelData->getVersion() != McRegionLevelStorage::MCREGION_VERSION_ID; wstring levelName = levelData->getLevelName(); - if (levelName.empty()) // 4J Jev TODO: levelName can't be NULL? if (levelName == NULL || isEmpty(levelName)) + if (levelName.empty()) // 4J Jev TODO: levelName can't be nullptr? if (levelName == nullptr || isEmpty(levelName)) { levelName = levelId; } @@ -76,14 +76,14 @@ void McRegionLevelStorageSource::clearAll() shared_ptr<LevelStorage> McRegionLevelStorageSource::selectLevel(ConsoleSaveFile *saveFile, const wstring& levelId, bool createPlayerDir) { // return new LevelStorageProfilerDecorator(new McRegionLevelStorage(baseDir, levelId, createPlayerDir)); - return shared_ptr<LevelStorage>(new McRegionLevelStorage(saveFile, baseDir, levelId, createPlayerDir)); + return std::make_shared<McRegionLevelStorage>(saveFile, baseDir, levelId, createPlayerDir); } bool McRegionLevelStorageSource::isConvertible(ConsoleSaveFile *saveFile, const wstring& levelId) { // check if there is old file format level data LevelData *levelData = getDataTagFor(saveFile, levelId); - if (levelData == NULL || levelData->getVersion() != 0) + if (levelData == nullptr || levelData->getVersion() != 0) { delete levelData; return false; @@ -96,7 +96,7 @@ bool McRegionLevelStorageSource::isConvertible(ConsoleSaveFile *saveFile, const bool McRegionLevelStorageSource::requiresConversion(ConsoleSaveFile *saveFile, const wstring& levelId) { LevelData *levelData = getDataTagFor(saveFile, levelId); - if (levelData == NULL || levelData->getVersion() != 0) + if (levelData == nullptr || levelData->getVersion() != 0) { delete levelData; return false; @@ -275,7 +275,7 @@ void McRegionLevelStorageSource::eraseFolders(vector<File *> *folders, int curre folder->_delete(); currentCount++; - int percent = (int) Math::round(100.0 * (double) currentCount / (double) totalCount); + int percent = static_cast<int>(Math::round(100.0 * (double)currentCount / (double)totalCount)); progress->progressStagePercentage(percent); } } |
