aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/McRegionLevelStorage.cpp
diff options
context:
space:
mode:
authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/McRegionLevelStorage.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/McRegionLevelStorage.cpp')
-rw-r--r--Minecraft.World/McRegionLevelStorage.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/McRegionLevelStorage.cpp b/Minecraft.World/McRegionLevelStorage.cpp
index ec472fad..daf6a7ef 100644
--- a/Minecraft.World/McRegionLevelStorage.cpp
+++ b/Minecraft.World/McRegionLevelStorage.cpp
@@ -24,14 +24,14 @@ ChunkStorage *McRegionLevelStorage::createChunkStorage(Dimension *dimension)
{
//File folder = getFolder();
- if (dynamic_cast<HellDimension *>(dimension) != nullptr)
+ if (dynamic_cast<HellDimension *>(dimension) != NULL)
{
if(app.GetResetNether())
{
#ifdef SPLIT_SAVES
vector<FileEntry *> *netherFiles = m_saveFile->getRegionFilesByDimension(1);
- if(netherFiles!=nullptr)
+ if(netherFiles!=NULL)
{
DWORD bytesWritten = 0;
for(auto& netherFile : *netherFiles)
@@ -42,7 +42,7 @@ ChunkStorage *McRegionLevelStorage::createChunkStorage(Dimension *dimension)
}
#else
vector<FileEntry *> *netherFiles = m_saveFile->getFilesWithPrefix(LevelStorage::NETHER_FOLDER);
- if(netherFiles!=nullptr)
+ if(netherFiles!=NULL)
{
for(auto& netherFile : *netherFiles)
{
@@ -74,7 +74,7 @@ ChunkStorage *McRegionLevelStorage::createChunkStorage(Dimension *dimension)
vector<FileEntry *> *endFiles = m_saveFile->getFilesWithPrefix(LevelStorage::ENDER_FOLDER);
// 4J-PB - There will be no End in early saves
- if(endFiles!=nullptr)
+ if(endFiles!=NULL)
{
for(auto& endFile : *endFiles)
{