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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/MapItemSavedData.h
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/MapItemSavedData.h')
-rw-r--r--Minecraft.World/MapItemSavedData.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/Minecraft.World/MapItemSavedData.h b/Minecraft.World/MapItemSavedData.h
index fcbe5e30..79e85132 100644
--- a/Minecraft.World/MapItemSavedData.h
+++ b/Minecraft.World/MapItemSavedData.h
@@ -28,7 +28,7 @@ public:
class HoldingPlayer
{
public:
- const shared_ptr<Player> player;
+ const std::shared_ptr<Player> player;
intArray rowsDirtyMin;
intArray rowsDirtyMax;
@@ -42,9 +42,9 @@ public:
public:
// 4J Stu - Had to add a reference to the MapItemSavedData object that created us as we try to access it's member variables
- HoldingPlayer(shared_ptr<Player> player, const MapItemSavedData *parent);
+ HoldingPlayer(std::shared_ptr<Player> player, const MapItemSavedData *parent);
~HoldingPlayer();
- charArray nextUpdatePacket(shared_ptr<ItemInstance> itemInstance);
+ charArray nextUpdatePacket(std::shared_ptr<ItemInstance> itemInstance);
};
public:
@@ -53,10 +53,10 @@ public:
byte scale;
byteArray colors;
int step;
- vector<shared_ptr<HoldingPlayer> > carriedBy;
+ vector<std::shared_ptr<HoldingPlayer> > carriedBy;
private:
- typedef unordered_map<shared_ptr<Player> , shared_ptr<HoldingPlayer> , PlayerKeyHash, PlayerKeyEq> playerHoldingPlayerMapType;
+ typedef unordered_map<std::shared_ptr<Player> , std::shared_ptr<HoldingPlayer> , PlayerKeyHash, PlayerKeyEq> playerHoldingPlayerMapType;
playerHoldingPlayerMapType carriedByPlayers;
public:
@@ -75,15 +75,15 @@ public:
virtual void load(CompoundTag *tag);
virtual void save(CompoundTag *tag);
- void tickCarriedBy(shared_ptr<Player> player, shared_ptr<ItemInstance> item);
+ void tickCarriedBy(std::shared_ptr<Player> player, std::shared_ptr<ItemInstance> item);
- charArray getUpdatePacket(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player);
+ charArray getUpdatePacket(std::shared_ptr<ItemInstance> itemInstance, Level *level, std::shared_ptr<Player> player);
using SavedData::setDirty;
void setDirty(int x, int y0, int y1);
void handleComplexItemData(charArray &data);
// 4J Stu Added
- void mergeInMapData(shared_ptr<MapItemSavedData> dataToAdd);
- void removeItemFrameDecoration(shared_ptr<ItemInstance> item);
+ void mergeInMapData(std::shared_ptr<MapItemSavedData> dataToAdd);
+ void removeItemFrameDecoration(std::shared_ptr<ItemInstance> item);
};