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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/MapItem.h
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/MapItem.h')
-rw-r--r--Minecraft.World/MapItem.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.World/MapItem.h b/Minecraft.World/MapItem.h
index dc16339d..2d4f0518 100644
--- a/Minecraft.World/MapItem.h
+++ b/Minecraft.World/MapItem.h
@@ -5,7 +5,7 @@ using namespace std;
class MapItemSavedData;
-class MapItem : public ComplexItem
+class MapItem : public ComplexItem
{
public:
static const int IMAGE_WIDTH = 128;
@@ -14,10 +14,10 @@ public:
public: // 4J Stu - Was protected in Java, but then we can't access it where we need it
MapItem(int id);
- static shared_ptr<MapItemSavedData> getSavedData(short idNum, Level *level);
- shared_ptr<MapItemSavedData> getSavedData(shared_ptr<ItemInstance> itemInstance, Level *level);
- void update(Level *level, shared_ptr<Entity> player, shared_ptr<MapItemSavedData> data);
- virtual void inventoryTick(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Entity> owner, int slot, bool selected);
- virtual void onCraftedBy(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player);
- shared_ptr<Packet> getUpdatePacket(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player);
+ static std::shared_ptr<MapItemSavedData> getSavedData(short idNum, Level *level);
+ std::shared_ptr<MapItemSavedData> getSavedData(std::shared_ptr<ItemInstance> itemInstance, Level *level);
+ void update(Level *level, std::shared_ptr<Entity> player, std::shared_ptr<MapItemSavedData> data);
+ virtual void inventoryTick(std::shared_ptr<ItemInstance> itemInstance, Level *level, std::shared_ptr<Entity> owner, int slot, bool selected);
+ virtual void onCraftedBy(std::shared_ptr<ItemInstance> itemInstance, Level *level, std::shared_ptr<Player> player);
+ std::shared_ptr<Packet> getUpdatePacket(std::shared_ptr<ItemInstance> itemInstance, Level *level, std::shared_ptr<Player> player);
};