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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/MakeLoveGoal.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/MakeLoveGoal.cpp')
-rw-r--r--Minecraft.World/MakeLoveGoal.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/MakeLoveGoal.cpp b/Minecraft.World/MakeLoveGoal.cpp
index 89f09f1d..cff6d01e 100644
--- a/Minecraft.World/MakeLoveGoal.cpp
+++ b/Minecraft.World/MakeLoveGoal.cpp
@@ -29,7 +29,7 @@ bool MakeLoveGoal::canUse()
if (village.lock() == NULL) return false;
if (!villageNeedsMoreVillagers()) return false;
- shared_ptr<Entity> mate = level->getClosestEntityOfClass(typeid(Villager), villager->bb->grow(8, 3, 8), villager->shared_from_this());
+ std::shared_ptr<Entity> mate = level->getClosestEntityOfClass(typeid(Villager), villager->bb->grow(8, 3, 8), villager->shared_from_this());
if (mate == NULL) return false;
partner = weak_ptr<Villager>(dynamic_pointer_cast<Villager>(mate));
@@ -75,7 +75,7 @@ void MakeLoveGoal::tick()
bool MakeLoveGoal::villageNeedsMoreVillagers()
{
- shared_ptr<Village> _village = village.lock();
+ std::shared_ptr<Village> _village = village.lock();
if( _village == NULL ) return false;
int idealSize = (int) ((float) _village->getDoorCount() * 0.35);
@@ -93,7 +93,7 @@ void MakeLoveGoal::breed()
// 4J - added limit to number of animals that can be bred
if(level->canCreateMore( eTYPE_VILLAGER, Level::eSpawnType_Breed) )
{
- shared_ptr<Villager> child = shared_ptr<Villager>( new Villager(level) );
+ std::shared_ptr<Villager> child = std::shared_ptr<Villager>( new Villager(level) );
child->setAge(-20 * 60 * 20);
child->setProfession(villager->getRandom()->nextInt(Villager::PROFESSION_MAX));
child->moveTo(villager->x, villager->y, villager->z, 0, 0);