diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-07 21:56:03 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 09:56:03 +0700 |
| commit | a9be52c41a02d207233199e98898fe7483d7e817 (patch) | |
| tree | 71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.World/LookAtPlayerGoal.cpp | |
| parent | 1be5faaea781402e7de06b263eeca4c688b7712c (diff) | |
Project modernization (#630)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.World/LookAtPlayerGoal.cpp')
| -rw-r--r-- | Minecraft.World/LookAtPlayerGoal.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/LookAtPlayerGoal.cpp b/Minecraft.World/LookAtPlayerGoal.cpp index dcf1ea4f..a2e4786a 100644 --- a/Minecraft.World/LookAtPlayerGoal.cpp +++ b/Minecraft.World/LookAtPlayerGoal.cpp @@ -29,7 +29,7 @@ bool LookAtPlayerGoal::canUse() { if (mob->getRandom()->nextFloat() >= probability) return false; - if (mob->getTarget() != NULL) + if (mob->getTarget() != nullptr) { lookAt = mob->getTarget(); } @@ -41,12 +41,12 @@ bool LookAtPlayerGoal::canUse() { lookAt = weak_ptr<Entity>(mob->level->getClosestEntityOfClass(lookAtType, mob->bb->grow(lookDistance, 3, lookDistance), mob->shared_from_this())); } - return lookAt.lock() != NULL; + return lookAt.lock() != nullptr; } bool LookAtPlayerGoal::canContinueToUse() { - if (lookAt.lock() == NULL || !lookAt.lock()->isAlive()) return false; + if (lookAt.lock() == nullptr || !lookAt.lock()->isAlive()) return false; if (mob->distanceToSqr(lookAt.lock()) > lookDistance * lookDistance) return false; return lookTime > 0; } |
