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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/LiquidTileDynamic.h
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.World/LiquidTileDynamic.h')
-rw-r--r--Minecraft.World/LiquidTileDynamic.h54
1 files changed, 54 insertions, 0 deletions
diff --git a/Minecraft.World/LiquidTileDynamic.h b/Minecraft.World/LiquidTileDynamic.h
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+++ b/Minecraft.World/LiquidTileDynamic.h
@@ -0,0 +1,54 @@
+#pragma once
+#include "LiquidTile.h"
+
+class Random;
+
+class LiquidTileDynamic : public LiquidTile
+{
+ friend class Tile;
+private:
+ // 4J Added
+ typedef struct _LiquidTickData
+ {
+ Level *level;
+ int x, y, z;
+ Random *random;
+ _LiquidTickData(Level *level, int x, int y, int z, Random *random)
+ : level(level), x(x), y(y), z(z), random(random)
+ {
+ }
+ } LiquidTickData;
+ deque<LiquidTickData> m_tilesToTick; // For an iterative version of instatick
+ bool m_iterativeInstatick;
+protected:
+ LiquidTileDynamic(int id, Material *material);
+ virtual ~LiquidTileDynamic();
+private:
+ void setStatic(Level *level, int x, int y, int z);
+ int maxCount;
+public:
+ virtual bool isPathfindable(LevelSource *level, int x, int y, int z);
+
+private:
+ // 4J Added
+ void iterativeTick(Level *level, int x, int y, int z, Random *random);
+ void mainTick(Level *level, int x, int y, int z, Random *random);
+public:
+ void tick(Level *level, int x, int y, int z, Random *random);
+private:
+ void trySpreadTo(Level *level, int x, int y, int z, int neighbor);
+
+ bool *result;
+ int *dist;
+
+private:
+ int getSlopeDistance(Level *level, int x, int y, int z, int pass, int from);
+ bool *getSpread(Level *level, int x, int y, int z);
+ bool isWaterBlocking(Level *level, int x, int y, int z);
+protected:
+ int getHighest(Level *level, int x, int y, int z, int current);
+private:
+ bool canSpreadTo(Level *level, int x, int y, int z);
+public:
+ void onPlace(Level *level, int x, int y, int z);
+}; \ No newline at end of file