diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/LiquidTileDynamic.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/LiquidTileDynamic.h')
| -rw-r--r-- | Minecraft.World/LiquidTileDynamic.h | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/Minecraft.World/LiquidTileDynamic.h b/Minecraft.World/LiquidTileDynamic.h index 51bbf181..bf0c9a6d 100644 --- a/Minecraft.World/LiquidTileDynamic.h +++ b/Minecraft.World/LiquidTileDynamic.h @@ -25,7 +25,7 @@ protected: virtual ~LiquidTileDynamic(); private: void setStatic(Level *level, int x, int y, int z); - int maxCount; + int maxCount; public: virtual bool isPathfindable(LevelSource *level, int x, int y, int z); @@ -38,17 +38,18 @@ public: private: void trySpreadTo(Level *level, int x, int y, int z, int neighbor); - bool *result; - int *dist; + bool *result; + int *dist; private: int getSlopeDistance(Level *level, int x, int y, int z, int pass, int from); - bool *getSpread(Level *level, int x, int y, int z); - bool isWaterBlocking(Level *level, int x, int y, int z); + bool *getSpread(Level *level, int x, int y, int z); + bool isWaterBlocking(Level *level, int x, int y, int z); protected: int getHighest(Level *level, int x, int y, int z, int current); private: bool canSpreadTo(Level *level, int x, int y, int z); public: void onPlace(Level *level, int x, int y, int z); + bool canInstantlyTick(); };
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