diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/LiquidTile.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/LiquidTile.cpp')
| -rw-r--r-- | Minecraft.World/LiquidTile.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/LiquidTile.cpp b/Minecraft.World/LiquidTile.cpp index 466589a4..a17ff525 100644 --- a/Minecraft.World/LiquidTile.cpp +++ b/Minecraft.World/LiquidTile.cpp @@ -115,7 +115,7 @@ bool LiquidTile::isSolidFace(LevelSource *level, int x, int y, int z, int face) if (m == this->material) return false; if (face == Facing::UP) return true; if (m == Material::ice) return false; - + return Tile::isSolidFace(level, x, y, z, face); } @@ -203,7 +203,7 @@ Vec3 *LiquidTile::getFlow(LevelSource *level, int x, int y, int z) return flow; } -void LiquidTile::handleEntityInside(Level *level, int x, int y, int z, shared_ptr<Entity> e, Vec3 *current) +void LiquidTile::handleEntityInside(Level *level, int x, int y, int z, std::shared_ptr<Entity> e, Vec3 *current) { Vec3 *flow = getFlow(level, x, y, z); current->x += flow->x; |
