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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/LiquidTile.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/LiquidTile.cpp')
-rw-r--r--Minecraft.World/LiquidTile.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/LiquidTile.cpp b/Minecraft.World/LiquidTile.cpp
index 466589a4..a17ff525 100644
--- a/Minecraft.World/LiquidTile.cpp
+++ b/Minecraft.World/LiquidTile.cpp
@@ -115,7 +115,7 @@ bool LiquidTile::isSolidFace(LevelSource *level, int x, int y, int z, int face)
if (m == this->material) return false;
if (face == Facing::UP) return true;
if (m == Material::ice) return false;
-
+
return Tile::isSolidFace(level, x, y, z, face);
}
@@ -203,7 +203,7 @@ Vec3 *LiquidTile::getFlow(LevelSource *level, int x, int y, int z)
return flow;
}
-void LiquidTile::handleEntityInside(Level *level, int x, int y, int z, shared_ptr<Entity> e, Vec3 *current)
+void LiquidTile::handleEntityInside(Level *level, int x, int y, int z, std::shared_ptr<Entity> e, Vec3 *current)
{
Vec3 *flow = getFlow(level, x, y, z);
current->x += flow->x;