diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/LiquidTile.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/LiquidTile.cpp')
| -rw-r--r-- | Minecraft.World/LiquidTile.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/LiquidTile.cpp b/Minecraft.World/LiquidTile.cpp index be6c582d..c31b6466 100644 --- a/Minecraft.World/LiquidTile.cpp +++ b/Minecraft.World/LiquidTile.cpp @@ -131,7 +131,7 @@ bool LiquidTile::shouldRenderFace(LevelSource *level, int x, int y, int z, int f AABB *LiquidTile::getAABB(Level *level, int x, int y, int z) { - return nullptr; + return NULL; } int LiquidTile::getRenderShape() @@ -317,7 +317,7 @@ void LiquidTile::animateTick(Level *level, int x, int y, int z, Random *random) { if (random->nextInt(100) == 0) { - ThreadStorage *tls = static_cast<ThreadStorage *>(TlsGetValue(Tile::tlsIdxShape)); + ThreadStorage *tls = (ThreadStorage *)TlsGetValue(Tile::tlsIdxShape); double xx = x + random->nextFloat(); double yy = y + tls->yy1; double zz = z + random->nextFloat(); @@ -349,7 +349,7 @@ void LiquidTile::animateTick(Level *level, int x, int y, int z, Random *random) double LiquidTile::getSlopeAngle(LevelSource *level, int x, int y, int z, Material *m) { - Vec3 *flow = nullptr; + Vec3 *flow = NULL; if (m == Material::water) flow = ((LiquidTile *) Tile::water)->getFlow(level, x, y, z); if (m == Material::lava) flow = ((LiquidTile *) Tile::lava)->getFlow(level, x, y, z); if (flow->x == 0 && flow->z == 0) return -1000; @@ -425,5 +425,5 @@ Icon *LiquidTile::getTexture(const wstring &name) if (name.compare(TEXTURE_WATER_FLOW)==0) return Tile::water->icons[1]; if (name.compare(TEXTURE_LAVA_STILL)==0) return Tile::lava->icons[0]; if (name.compare(TEXTURE_LAVA_FLOW)==0) return Tile::lava->icons[1]; - return nullptr; + return NULL; } |
