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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-08 19:08:36 -0400
committerGitHub <noreply@github.com>2026-03-08 18:08:36 -0500
commit28614b922fb77149a54da1a87bebfbc98736f296 (patch)
tree7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.World/LightningBolt.cpp
parent88798b501d0cf6287b6f87acb2592676e3cec58d (diff)
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.World/LightningBolt.cpp')
-rw-r--r--Minecraft.World/LightningBolt.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/LightningBolt.cpp b/Minecraft.World/LightningBolt.cpp
index a109d96b..68ac77ef 100644
--- a/Minecraft.World/LightningBolt.cpp
+++ b/Minecraft.World/LightningBolt.cpp
@@ -78,11 +78,11 @@ void LightningBolt::tick()
life = 1;
seed = random->nextLong();
- if (!level->isClientSide && level->getGameRules()->getBoolean(GameRules::RULE_DOFIRETICK) && level->hasChunksAt( (int) floor(x), (int) floor(y), (int) floor(z), 10))
+ if (!level->isClientSide && level->getGameRules()->getBoolean(GameRules::RULE_DOFIRETICK) && level->hasChunksAt( static_cast<int>(floor(x)), static_cast<int>(floor(y)), static_cast<int>(floor(z)), 10))
{
- int xt = (int) floor(x);
- int yt = (int) floor(y);
- int zt = (int) floor(z);
+ int xt = static_cast<int>(floor(x));
+ int yt = static_cast<int>(floor(y));
+ int zt = static_cast<int>(floor(z));
// 4J added - don't go setting tiles if we aren't tracking them for network synchronisation
if( MinecraftServer::getInstance()->getPlayers()->isTrackingTile(xt, yt, zt, level->dimension->id) )