diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-08 19:08:36 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 18:08:36 -0500 |
| commit | 28614b922fb77149a54da1a87bebfbc98736f296 (patch) | |
| tree | 7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.World/LightningBolt.cpp | |
| parent | 88798b501d0cf6287b6f87acb2592676e3cec58d (diff) | |
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
* Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.World/LightningBolt.cpp')
| -rw-r--r-- | Minecraft.World/LightningBolt.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/LightningBolt.cpp b/Minecraft.World/LightningBolt.cpp index a109d96b..68ac77ef 100644 --- a/Minecraft.World/LightningBolt.cpp +++ b/Minecraft.World/LightningBolt.cpp @@ -78,11 +78,11 @@ void LightningBolt::tick() life = 1; seed = random->nextLong(); - if (!level->isClientSide && level->getGameRules()->getBoolean(GameRules::RULE_DOFIRETICK) && level->hasChunksAt( (int) floor(x), (int) floor(y), (int) floor(z), 10)) + if (!level->isClientSide && level->getGameRules()->getBoolean(GameRules::RULE_DOFIRETICK) && level->hasChunksAt( static_cast<int>(floor(x)), static_cast<int>(floor(y)), static_cast<int>(floor(z)), 10)) { - int xt = (int) floor(x); - int yt = (int) floor(y); - int zt = (int) floor(z); + int xt = static_cast<int>(floor(x)); + int yt = static_cast<int>(floor(y)); + int zt = static_cast<int>(floor(z)); // 4J added - don't go setting tiles if we aren't tracking them for network synchronisation if( MinecraftServer::getInstance()->getPlayers()->isTrackingTile(xt, yt, zt, level->dimension->id) ) |
