diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/LeverTile.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/LeverTile.cpp')
| -rw-r--r-- | Minecraft.World/LeverTile.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/LeverTile.cpp b/Minecraft.World/LeverTile.cpp index a8231251..054bc461 100644 --- a/Minecraft.World/LeverTile.cpp +++ b/Minecraft.World/LeverTile.cpp @@ -144,7 +144,7 @@ bool LeverTile::checkCanSurvive(Level *level, int x, int y, int z) return true; } -void LeverTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param +void LeverTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, std::shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param { int dir = level->getData(x, y, z) & 7; float r = 3 / 16.0f; @@ -176,7 +176,7 @@ void LeverTile::updateShape(LevelSource *level, int x, int y, int z, int forceDa } } -void LeverTile::attack(Level *level, int x, int y, int z, shared_ptr<Player> player) +void LeverTile::attack(Level *level, int x, int y, int z, std::shared_ptr<Player> player) { use(level, x, y, z, player, 0, 0, 0, 0); } @@ -187,7 +187,7 @@ bool LeverTile::TestUse() return true; } -bool LeverTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param +bool LeverTile::use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param { if( soundOnly ) { @@ -290,7 +290,7 @@ bool LeverTile::getDirectSignal(Level *level, int x, int y, int z, int dir) int data = level->getData(x, y, z); if ((data & 8) == 0) return false; int myDir = data & 7; - + if (myDir == 0 && dir == 0) return true; if (myDir == 7 && dir == 0) return true; if (myDir == 6 && dir == 1) return true; |
