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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
commitd63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch)
treed9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.World/LevelSummary.h
parentd6ec138710461294c3ffd2723bc8a9f212d3471f (diff)
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.World/LevelSummary.h')
-rw-r--r--Minecraft.World/LevelSummary.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/LevelSummary.h b/Minecraft.World/LevelSummary.h
index bbf391ff..ce5699a2 100644
--- a/Minecraft.World/LevelSummary.h
+++ b/Minecraft.World/LevelSummary.h
@@ -7,20 +7,20 @@ class LevelSummary
{
const wstring levelId;
const wstring levelName;
- const __int64 lastPlayed;
- const __int64 sizeOnDisk;
+ const int64_t lastPlayed;
+ const int64_t sizeOnDisk;
const bool requiresConversion;
GameType *gameMode;
const bool hardcore;
const bool _hasCheats;
public:
- LevelSummary(const wstring& levelId, const wstring& levelName, __int64 lastPlayed, __int64 sizeOnDisk, GameType *gameMode, bool requiresConversion, bool hardcore, bool hasCheats);
+ LevelSummary(const wstring& levelId, const wstring& levelName, int64_t lastPlayed, int64_t sizeOnDisk, GameType *gameMode, bool requiresConversion, bool hardcore, bool hasCheats);
wstring getLevelId();
wstring getLevelName();
- __int64 getSizeOnDisk();
+ int64_t getSizeOnDisk();
bool isRequiresConversion();
- __int64 getLastPlayed();
+ int64_t getLastPlayed();
int compareTo(LevelSummary *rhs);
GameType *getGameMode();
bool isHardcore();