diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/LevelStorageSource.h | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.World/LevelStorageSource.h')
| -rw-r--r-- | Minecraft.World/LevelStorageSource.h | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/Minecraft.World/LevelStorageSource.h b/Minecraft.World/LevelStorageSource.h new file mode 100644 index 00000000..16b8df88 --- /dev/null +++ b/Minecraft.World/LevelStorageSource.h @@ -0,0 +1,37 @@ +#pragma once +using namespace std; + +#include "stdafx.h" + +class LevelSummary; +class ProgressListener; +class LevelData; +class LevelStorage; +class ConsoleSaveFile; + +class LevelStorageSource +{ +public: + virtual wstring getName() = 0; + virtual shared_ptr<LevelStorage> selectLevel(ConsoleSaveFile *saveFile, const wstring& levelId, bool createPlayerDir) = 0; + virtual vector<LevelSummary *> *getLevelList() = 0; + virtual void clearAll() = 0; + virtual LevelData *getDataTagFor(ConsoleSaveFile *saveFile, const wstring& levelId) = 0; + + /** + * Tests if a levelId can be used to store a level. For example, a levelId + * can't be called COM1 on Windows systems, because that is a reserved file + * handle. + * <p> + * Also, a new levelId may not overwrite an existing one. + * + * @param levelId + * @return + */ + virtual bool isNewLevelIdAcceptable(const wstring& levelId) = 0; + virtual void deleteLevel(const wstring& levelId) = 0; + virtual void renameLevel(const wstring& levelId, const wstring& newLevelName) = 0; + virtual bool isConvertible(ConsoleSaveFile *saveFile, const wstring& levelId) = 0; + virtual bool requiresConversion(ConsoleSaveFile *saveFile, const wstring& levelId) = 0; + virtual bool convertLevel(ConsoleSaveFile *saveFile, const wstring &levelId, ProgressListener *progress) = 0; +};
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