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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/LevelStorage.h
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/LevelStorage.h')
-rw-r--r--Minecraft.World/LevelStorage.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/LevelStorage.h b/Minecraft.World/LevelStorage.h
index 25d2aba2..61d6cee2 100644
--- a/Minecraft.World/LevelStorage.h
+++ b/Minecraft.World/LevelStorage.h
@@ -12,7 +12,7 @@ class File;
class ConsoleSaveFile;
-class LevelStorage
+class LevelStorage
{
public:
static const wstring NETHER_FOLDER;
@@ -21,7 +21,7 @@ public:
virtual LevelData *prepareLevel() = 0;
virtual void checkSession() = 0;
virtual ChunkStorage *createChunkStorage(Dimension *dimension) = 0;
- virtual void saveLevelData(LevelData *levelData, vector<shared_ptr<Player> > *players) = 0;
+ virtual void saveLevelData(LevelData *levelData, vector<std::shared_ptr<Player> > *players) = 0;
virtual void saveLevelData(LevelData *levelData) = 0;
virtual PlayerIO *getPlayerIO() = 0;
virtual void closeAll() = 0;