diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:53:32 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:53:32 +0700 |
| commit | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch) | |
| tree | d9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.World/LevelSettings.h | |
| parent | d6ec138710461294c3ffd2723bc8a9f212d3471f (diff) | |
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.World/LevelSettings.h')
| -rw-r--r-- | Minecraft.World/LevelSettings.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/LevelSettings.h b/Minecraft.World/LevelSettings.h index c183df8c..2de2330a 100644 --- a/Minecraft.World/LevelSettings.h +++ b/Minecraft.World/LevelSettings.h @@ -35,7 +35,7 @@ public: class LevelSettings { private: - __int64 seed; + int64_t seed; GameType *gameType; bool generateMapFeatures; bool hardcore; @@ -46,15 +46,15 @@ private: int m_xzSize; // 4J Added int m_hellScale; - void _init(__int64 seed, GameType *gameType, bool generateMapFeatures, bool hardcore, bool newSeaLevel, LevelType *levelType, int xzSize, int hellScale); // 4J Added xzSize and hellScale param + void _init(int64_t seed, GameType *gameType, bool generateMapFeatures, bool hardcore, bool newSeaLevel, LevelType *levelType, int xzSize, int hellScale); // 4J Added xzSize and hellScale param public: - LevelSettings(__int64 seed, GameType *gameType, bool generateMapFeatures, bool hardcore, bool newSeaLevel, LevelType *levelType, int xzSize, int hellScale); // 4J Added xzSize and hellScale param + LevelSettings(int64_t seed, GameType *gameType, bool generateMapFeatures, bool hardcore, bool newSeaLevel, LevelType *levelType, int xzSize, int hellScale); // 4J Added xzSize and hellScale param LevelSettings(LevelData *levelData); LevelSettings *enableStartingBonusItems(); // 4J - brought forward from 1.3.2 LevelSettings *enableSinglePlayerCommands(); bool hasStartingBonusItems(); // 4J - brought forward from 1.3.2 - __int64 getSeed(); + int64_t getSeed(); GameType *getGameType(); bool isHardcore(); LevelType *getLevelType(); |
