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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/LevelSettings.h
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.World/LevelSettings.h')
-rw-r--r--Minecraft.World/LevelSettings.h67
1 files changed, 67 insertions, 0 deletions
diff --git a/Minecraft.World/LevelSettings.h b/Minecraft.World/LevelSettings.h
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+++ b/Minecraft.World/LevelSettings.h
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+#pragma once
+class LevelType;
+
+class Abilities;
+class LevelData;
+
+// 4J Stu - Was Java enum class
+class GameType
+{
+public:
+ static GameType *NOT_SET;
+ static GameType *SURVIVAL;
+ static GameType *CREATIVE;
+ static GameType *ADVENTURE;
+
+ static void staticCtor();
+
+private:
+ int id;
+ wstring name;
+
+ GameType(int id, const wstring &name);
+
+public:
+ int getId();
+ wstring getName();
+ void updatePlayerAbilities(Abilities *abilities);
+ bool isReadOnly();
+ bool isCreative();
+ bool isSurvival();
+ static GameType *byId(int id);
+ static GameType *byName(const wstring &name);
+};
+
+class LevelSettings
+{
+private:
+ __int64 seed;
+ GameType *gameType;
+ bool generateMapFeatures;
+ bool hardcore;
+ bool newSeaLevel;
+ LevelType *levelType;
+ bool allowCommands;
+ bool startingBonusItems; // 4J - brought forward from 1.3.2
+ int m_xzSize; // 4J Added
+ int m_hellScale;
+
+ void _init(__int64 seed, GameType *gameType, bool generateMapFeatures, bool hardcore, bool newSeaLevel, LevelType *levelType, int xzSize, int hellScale); // 4J Added xzSize and hellScale param
+
+public:
+ LevelSettings(__int64 seed, GameType *gameType, bool generateMapFeatures, bool hardcore, bool newSeaLevel, LevelType *levelType, int xzSize, int hellScale); // 4J Added xzSize and hellScale param
+ LevelSettings(LevelData *levelData);
+ LevelSettings *enableStartingBonusItems(); // 4J - brought forward from 1.3.2
+ LevelSettings *enableSinglePlayerCommands();
+ bool hasStartingBonusItems(); // 4J - brought forward from 1.3.2
+ __int64 getSeed();
+ GameType *getGameType();
+ bool isHardcore();
+ LevelType *getLevelType();
+ bool getAllowCommands();
+ bool isGenerateMapFeatures();
+ bool useNewSeaLevel();
+ int getXZSize(); // 4J Added
+ int getHellScale(); // 4J Added
+ static GameType *validateGameType(int gameType);
+};