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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/LevelSettings.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/LevelSettings.h')
-rw-r--r--Minecraft.World/LevelSettings.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/Minecraft.World/LevelSettings.h b/Minecraft.World/LevelSettings.h
index c183df8c..906a6f70 100644
--- a/Minecraft.World/LevelSettings.h
+++ b/Minecraft.World/LevelSettings.h
@@ -4,6 +4,8 @@ class LevelType;
class Abilities;
class LevelData;
+#define _ADVENTURE_MODE_ENABLED
+
// 4J Stu - Was Java enum class
class GameType
{
@@ -25,7 +27,7 @@ public:
int getId();
wstring getName();
void updatePlayerAbilities(Abilities *abilities);
- bool isReadOnly();
+ bool isAdventureRestricted();
bool isCreative();
bool isSurvival();
static GameType *byId(int id);
@@ -43,6 +45,7 @@ private:
LevelType *levelType;
bool allowCommands;
bool startingBonusItems; // 4J - brought forward from 1.3.2
+ wstring levelTypeOptions;
int m_xzSize; // 4J Added
int m_hellScale;
@@ -53,6 +56,7 @@ public:
LevelSettings(LevelData *levelData);
LevelSettings *enableStartingBonusItems(); // 4J - brought forward from 1.3.2
LevelSettings *enableSinglePlayerCommands();
+ LevelSettings *setLevelTypeOptions(const wstring &options);
bool hasStartingBonusItems(); // 4J - brought forward from 1.3.2
__int64 getSeed();
GameType *getGameType();
@@ -64,4 +68,5 @@ public:
int getXZSize(); // 4J Added
int getHellScale(); // 4J Added
static GameType *validateGameType(int gameType);
+ wstring getLevelTypeOptions();
};