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| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/LevelSettings.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/LevelSettings.h')
| -rw-r--r-- | Minecraft.World/LevelSettings.h | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/Minecraft.World/LevelSettings.h b/Minecraft.World/LevelSettings.h index c183df8c..906a6f70 100644 --- a/Minecraft.World/LevelSettings.h +++ b/Minecraft.World/LevelSettings.h @@ -4,6 +4,8 @@ class LevelType; class Abilities; class LevelData; +#define _ADVENTURE_MODE_ENABLED + // 4J Stu - Was Java enum class class GameType { @@ -25,7 +27,7 @@ public: int getId(); wstring getName(); void updatePlayerAbilities(Abilities *abilities); - bool isReadOnly(); + bool isAdventureRestricted(); bool isCreative(); bool isSurvival(); static GameType *byId(int id); @@ -43,6 +45,7 @@ private: LevelType *levelType; bool allowCommands; bool startingBonusItems; // 4J - brought forward from 1.3.2 + wstring levelTypeOptions; int m_xzSize; // 4J Added int m_hellScale; @@ -53,6 +56,7 @@ public: LevelSettings(LevelData *levelData); LevelSettings *enableStartingBonusItems(); // 4J - brought forward from 1.3.2 LevelSettings *enableSinglePlayerCommands(); + LevelSettings *setLevelTypeOptions(const wstring &options); bool hasStartingBonusItems(); // 4J - brought forward from 1.3.2 __int64 getSeed(); GameType *getGameType(); @@ -64,4 +68,5 @@ public: int getXZSize(); // 4J Added int getHellScale(); // 4J Added static GameType *validateGameType(int gameType); + wstring getLevelTypeOptions(); }; |
