diff options
| author | void_17 <61356189+void2012@users.noreply.github.com> | 2026-03-07 03:31:30 +0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-07 03:31:30 +0700 |
| commit | 988e3042e00485aa7ed3725fe7bfde1da8cf8519 (patch) | |
| tree | cf712d80b4d03eec73f935e0cce23020ddb6f5ef /Minecraft.World/LevelSettings.h | |
| parent | 175fc3824e502ecd701c1da2ecd2061d77495693 (diff) | |
Remove all MSVC `__int64` (#742)
Diffstat (limited to 'Minecraft.World/LevelSettings.h')
| -rw-r--r-- | Minecraft.World/LevelSettings.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/LevelSettings.h b/Minecraft.World/LevelSettings.h index 906a6f70..73f588f6 100644 --- a/Minecraft.World/LevelSettings.h +++ b/Minecraft.World/LevelSettings.h @@ -37,7 +37,7 @@ public: class LevelSettings { private: - __int64 seed; + int64_t seed; GameType *gameType; bool generateMapFeatures; bool hardcore; @@ -49,16 +49,16 @@ private: int m_xzSize; // 4J Added int m_hellScale; - void _init(__int64 seed, GameType *gameType, bool generateMapFeatures, bool hardcore, bool newSeaLevel, LevelType *levelType, int xzSize, int hellScale); // 4J Added xzSize and hellScale param + void _init(int64_t seed, GameType *gameType, bool generateMapFeatures, bool hardcore, bool newSeaLevel, LevelType *levelType, int xzSize, int hellScale); // 4J Added xzSize and hellScale param public: - LevelSettings(__int64 seed, GameType *gameType, bool generateMapFeatures, bool hardcore, bool newSeaLevel, LevelType *levelType, int xzSize, int hellScale); // 4J Added xzSize and hellScale param + LevelSettings(int64_t seed, GameType *gameType, bool generateMapFeatures, bool hardcore, bool newSeaLevel, LevelType *levelType, int xzSize, int hellScale); // 4J Added xzSize and hellScale param LevelSettings(LevelData *levelData); LevelSettings *enableStartingBonusItems(); // 4J - brought forward from 1.3.2 LevelSettings *enableSinglePlayerCommands(); LevelSettings *setLevelTypeOptions(const wstring &options); bool hasStartingBonusItems(); // 4J - brought forward from 1.3.2 - __int64 getSeed(); + int64_t getSeed(); GameType *getGameType(); bool isHardcore(); LevelType *getLevelType(); |
