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authorqwasdrizzel <145519042+qwasdrizzel@users.noreply.github.com>2026-03-16 21:44:26 -0500
committerGitHub <noreply@github.com>2026-03-16 21:44:26 -0500
commitce739f6045ec72127491286ea3f3f21e537c1b55 (patch)
treef33bd42a47c1b4a7b2153a7fb77127ee3b407db9 /Minecraft.World/LevelSettings.cpp
parent255a18fe8e9b57377975f82e2b227afe2a12eda0 (diff)
parent5a59f5d146b43811dde6a5a0245ee9875d7b5cd1 (diff)
Merge branch 'smartcmd:main' into main
Diffstat (limited to 'Minecraft.World/LevelSettings.cpp')
-rw-r--r--Minecraft.World/LevelSettings.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/Minecraft.World/LevelSettings.cpp b/Minecraft.World/LevelSettings.cpp
index dca8ce61..4f0536df 100644
--- a/Minecraft.World/LevelSettings.cpp
+++ b/Minecraft.World/LevelSettings.cpp
@@ -3,10 +3,10 @@
#include "net.minecraft.world.level.storage.h"
#include "LevelType.h"
-GameType *GameType::NOT_SET = NULL;
-GameType *GameType::SURVIVAL= NULL;
-GameType *GameType::CREATIVE = NULL;
-GameType *GameType::ADVENTURE = NULL;
+GameType *GameType::NOT_SET = nullptr;
+GameType *GameType::SURVIVAL= nullptr;
+GameType *GameType::CREATIVE = nullptr;
+GameType *GameType::ADVENTURE = nullptr;
void GameType::staticCtor()
{
@@ -85,7 +85,7 @@ GameType *GameType::byName(const wstring &name)
return SURVIVAL;
}
-void LevelSettings::_init(__int64 seed, GameType *gameType, bool generateMapFeatures, bool hardcore, bool newSeaLevel, LevelType *levelType, int xzSize, int hellScale)
+void LevelSettings::_init(int64_t seed, GameType *gameType, bool generateMapFeatures, bool hardcore, bool newSeaLevel, LevelType *levelType, int xzSize, int hellScale)
{
this->seed = seed;
this->gameType = gameType;
@@ -100,11 +100,11 @@ void LevelSettings::_init(__int64 seed, GameType *gameType, bool generateMapFeat
m_hellScale = hellScale;
}
-LevelSettings::LevelSettings(__int64 seed, GameType *gameType, bool generateMapFeatures, bool hardcore, bool newSeaLevel, LevelType *levelType, int xzSize, int hellScale) :
- seed(seed),
- gameType(gameType),
+LevelSettings::LevelSettings(int64_t seed, GameType *gameType, bool generateMapFeatures, bool hardcore, bool newSeaLevel, LevelType *levelType, int xzSize, int hellScale) :
+ seed(seed),
+ gameType(gameType),
hardcore(hardcore),
- generateMapFeatures(generateMapFeatures),
+ generateMapFeatures(generateMapFeatures),
newSeaLevel(newSeaLevel),
levelType(levelType),
startingBonusItems(false)
@@ -140,7 +140,7 @@ bool LevelSettings::hasStartingBonusItems()
return startingBonusItems;
}
-__int64 LevelSettings::getSeed()
+int64_t LevelSettings::getSeed()
{
return seed;
}
@@ -155,7 +155,7 @@ bool LevelSettings::isHardcore()
return hardcore;
}
-LevelType *LevelSettings::getLevelType()
+LevelType *LevelSettings::getLevelType()
{
return levelType;
}