diff options
| author | qwasdrizzel <145519042+qwasdrizzel@users.noreply.github.com> | 2026-03-16 21:44:26 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-16 21:44:26 -0500 |
| commit | ce739f6045ec72127491286ea3f3f21e537c1b55 (patch) | |
| tree | f33bd42a47c1b4a7b2153a7fb77127ee3b407db9 /Minecraft.World/LevelSettings.cpp | |
| parent | 255a18fe8e9b57377975f82e2b227afe2a12eda0 (diff) | |
| parent | 5a59f5d146b43811dde6a5a0245ee9875d7b5cd1 (diff) | |
Merge branch 'smartcmd:main' into main
Diffstat (limited to 'Minecraft.World/LevelSettings.cpp')
| -rw-r--r-- | Minecraft.World/LevelSettings.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/Minecraft.World/LevelSettings.cpp b/Minecraft.World/LevelSettings.cpp index dca8ce61..4f0536df 100644 --- a/Minecraft.World/LevelSettings.cpp +++ b/Minecraft.World/LevelSettings.cpp @@ -3,10 +3,10 @@ #include "net.minecraft.world.level.storage.h" #include "LevelType.h" -GameType *GameType::NOT_SET = NULL; -GameType *GameType::SURVIVAL= NULL; -GameType *GameType::CREATIVE = NULL; -GameType *GameType::ADVENTURE = NULL; +GameType *GameType::NOT_SET = nullptr; +GameType *GameType::SURVIVAL= nullptr; +GameType *GameType::CREATIVE = nullptr; +GameType *GameType::ADVENTURE = nullptr; void GameType::staticCtor() { @@ -85,7 +85,7 @@ GameType *GameType::byName(const wstring &name) return SURVIVAL; } -void LevelSettings::_init(__int64 seed, GameType *gameType, bool generateMapFeatures, bool hardcore, bool newSeaLevel, LevelType *levelType, int xzSize, int hellScale) +void LevelSettings::_init(int64_t seed, GameType *gameType, bool generateMapFeatures, bool hardcore, bool newSeaLevel, LevelType *levelType, int xzSize, int hellScale) { this->seed = seed; this->gameType = gameType; @@ -100,11 +100,11 @@ void LevelSettings::_init(__int64 seed, GameType *gameType, bool generateMapFeat m_hellScale = hellScale; } -LevelSettings::LevelSettings(__int64 seed, GameType *gameType, bool generateMapFeatures, bool hardcore, bool newSeaLevel, LevelType *levelType, int xzSize, int hellScale) : - seed(seed), - gameType(gameType), +LevelSettings::LevelSettings(int64_t seed, GameType *gameType, bool generateMapFeatures, bool hardcore, bool newSeaLevel, LevelType *levelType, int xzSize, int hellScale) : + seed(seed), + gameType(gameType), hardcore(hardcore), - generateMapFeatures(generateMapFeatures), + generateMapFeatures(generateMapFeatures), newSeaLevel(newSeaLevel), levelType(levelType), startingBonusItems(false) @@ -140,7 +140,7 @@ bool LevelSettings::hasStartingBonusItems() return startingBonusItems; } -__int64 LevelSettings::getSeed() +int64_t LevelSettings::getSeed() { return seed; } @@ -155,7 +155,7 @@ bool LevelSettings::isHardcore() return hardcore; } -LevelType *LevelSettings::getLevelType() +LevelType *LevelSettings::getLevelType() { return levelType; } |
