aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/LevelSettings.cpp
diff options
context:
space:
mode:
authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/LevelSettings.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/LevelSettings.cpp')
-rw-r--r--Minecraft.World/LevelSettings.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/LevelSettings.cpp b/Minecraft.World/LevelSettings.cpp
index 4f0536df..a81a4032 100644
--- a/Minecraft.World/LevelSettings.cpp
+++ b/Minecraft.World/LevelSettings.cpp
@@ -3,10 +3,10 @@
#include "net.minecraft.world.level.storage.h"
#include "LevelType.h"
-GameType *GameType::NOT_SET = nullptr;
-GameType *GameType::SURVIVAL= nullptr;
-GameType *GameType::CREATIVE = nullptr;
-GameType *GameType::ADVENTURE = nullptr;
+GameType *GameType::NOT_SET = NULL;
+GameType *GameType::SURVIVAL= NULL;
+GameType *GameType::CREATIVE = NULL;
+GameType *GameType::ADVENTURE = NULL;
void GameType::staticCtor()
{