diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 17:39:35 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 17:39:35 +0700 |
| commit | b9a2951901dac21b08589c9d8b4a7eae78757726 (patch) | |
| tree | 6b750cbdde9d2bd2aeaec9880ac7db62e9356745 /Minecraft.World/LevelData.cpp | |
| parent | 119bff351450ea16ffda550b6e0f67379b29f708 (diff) | |
Revert "Get rid of MSVC's __int64"
This reverts commit d63f79325f85e014361eb8cf1e41eaebedb1ae71.
Diffstat (limited to 'Minecraft.World/LevelData.cpp')
| -rw-r--r-- | Minecraft.World/LevelData.cpp | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/Minecraft.World/LevelData.cpp b/Minecraft.World/LevelData.cpp index 486fbe98..026dca70 100644 --- a/Minecraft.World/LevelData.cpp +++ b/Minecraft.World/LevelData.cpp @@ -14,18 +14,18 @@ LevelData::LevelData(CompoundTag *tag) { seed = tag->getLong(L"RandomSeed"); m_pGenerator = LevelType::lvl_normal; - if (tag->contains(L"generatorName")) + if (tag->contains(L"generatorName")) { wstring generatorName = tag->getString(L"generatorName"); m_pGenerator = LevelType::getLevelType(generatorName); - if (m_pGenerator == NULL) + if (m_pGenerator == NULL) { m_pGenerator = LevelType::lvl_normal; - } - else if (m_pGenerator->hasReplacement()) + } + else if (m_pGenerator->hasReplacement()) { int generatorVersion = 0; - if (tag->contains(L"generatorVersion")) + if (tag->contains(L"generatorVersion")) { generatorVersion = tag->getInt(L"generatorVersion"); } @@ -80,7 +80,7 @@ LevelData::LevelData(CompoundTag *tag) hasBeenInCreative = tag->getBoolean(L"hasBeenInCreative"); // 4J added so we can not award achievements to levels modified in creative // 4J added - for stronghold position - bStronghold = tag->getBoolean(L"hasStronghold"); + bStronghold = tag->getBoolean(L"hasStronghold"); if(bStronghold==false) { @@ -95,7 +95,7 @@ LevelData::LevelData(CompoundTag *tag) } // 4J added - for stronghold end portal position - bStrongholdEndPortal = tag->getBoolean(L"hasStrongholdEndPortal"); + bStrongholdEndPortal = tag->getBoolean(L"hasStrongholdEndPortal"); if(bStrongholdEndPortal==false) { @@ -111,7 +111,7 @@ LevelData::LevelData(CompoundTag *tag) // 4J Added m_xzSize = tag->getInt(L"XZSize"); m_hellScale = tag->getInt(L"HellScale"); - + m_xzSize = min(m_xzSize,LEVEL_MAX_WIDTH); m_xzSize = max(m_xzSize,LEVEL_MIN_WIDTH); @@ -126,20 +126,20 @@ LevelData::LevelData(CompoundTag *tag) } /* 4J - we don't store this anymore - if (tag->contains(L"Player")) + if (tag->contains(L"Player")) { loadedPlayerTag = tag->getCompound(L"Player"); dimension = loadedPlayerTag->getInt(L"Dimension"); } else - { + { this->loadedPlayerTag = NULL; } */ dimension = 0; } -LevelData::LevelData(LevelSettings *levelSettings, const wstring& levelName) +LevelData::LevelData(LevelSettings *levelSettings, const wstring& levelName) { this->seed = levelSettings->getSeed(); this->gameType = levelSettings->getGameType(); @@ -149,7 +149,7 @@ LevelData::LevelData(LevelSettings *levelSettings, const wstring& levelName) this->m_pGenerator = levelSettings->getLevelType(); this->hardcore = levelSettings->isHardcore(); - // 4J Stu - Default initers + // 4J Stu - Default initers this->xSpawn = 0; this->ySpawn = 0; this->zSpawn = 0; @@ -179,7 +179,7 @@ LevelData::LevelData(LevelSettings *levelSettings, const wstring& levelName) this->bStrongholdEndPortal = false; m_xzSize = levelSettings->getXZSize(); m_hellScale = levelSettings->getHellScale(); - + m_xzSize = min(m_xzSize,LEVEL_MAX_WIDTH); m_xzSize = max(m_xzSize,LEVEL_MIN_WIDTH); @@ -243,13 +243,13 @@ CompoundTag *LevelData::createTag() return tag; } -CompoundTag *LevelData::createTag(vector<shared_ptr<Player> > *players) +CompoundTag *LevelData::createTag(vector<shared_ptr<Player> > *players) { // 4J - removed all code for storing tags for players return createTag(); } -void LevelData::setTagData(CompoundTag *tag) +void LevelData::setTagData(CompoundTag *tag) { tag->putLong(L"RandomSeed", seed); tag->putString(L"generatorName", m_pGenerator->getGeneratorName()); @@ -287,17 +287,17 @@ void LevelData::setTagData(CompoundTag *tag) tag->putInt(L"HellScale", m_hellScale); } -int64_t LevelData::getSeed() +__int64 LevelData::getSeed() { return seed; } -int LevelData::getXSpawn() +int LevelData::getXSpawn() { return xSpawn; } -int LevelData::getYSpawn() +int LevelData::getYSpawn() { return ySpawn; } @@ -307,7 +307,7 @@ int LevelData::getZSpawn() return zSpawn; } -int LevelData::getXStronghold() +int LevelData::getXStronghold() { return xStronghold; } @@ -318,7 +318,7 @@ int LevelData::getZStronghold() return zStronghold; } -int LevelData::getXStrongholdEndPortal() +int LevelData::getXStrongholdEndPortal() { return xStrongholdEndPortal; } @@ -329,12 +329,12 @@ int LevelData::getZStrongholdEndPortal() return zStrongholdEndPortal; } -int64_t LevelData::getTime() +__int64 LevelData::getTime() { return time; } -int64_t LevelData::getSizeOnDisk() +__int64 LevelData::getSizeOnDisk() { return sizeOnDisk; } @@ -350,7 +350,7 @@ CompoundTag *LevelData::getLoadedPlayerTag() // return dimension; //} -void LevelData::setSeed(int64_t seed) +void LevelData::setSeed(__int64 seed) { this->seed = seed; } @@ -360,7 +360,7 @@ void LevelData::setXSpawn(int xSpawn) this->xSpawn = xSpawn; } -void LevelData::setYSpawn(int ySpawn) +void LevelData::setYSpawn(int ySpawn) { this->ySpawn = ySpawn; } @@ -411,12 +411,12 @@ void LevelData::setZStrongholdEndPortal(int zStrongholdEndPortal) this->zStrongholdEndPortal = zStrongholdEndPortal; } -void LevelData::setTime(int64_t time) +void LevelData::setTime(__int64 time) { this->time = time; } -void LevelData::setSizeOnDisk(int64_t sizeOnDisk) +void LevelData::setSizeOnDisk(__int64 sizeOnDisk) { this->sizeOnDisk = sizeOnDisk; } @@ -428,7 +428,7 @@ void LevelData::setLoadedPlayerTag(CompoundTag *loadedPlayerTag) } // 4J Remove TU9 as it's never used -//void LevelData::setDimension(int dimension) +//void LevelData::setDimension(int dimension) //{ // this->dimension = dimension; //} @@ -440,7 +440,7 @@ void LevelData::setSpawn(int xSpawn, int ySpawn, int zSpawn) this->zSpawn = zSpawn; } -wstring LevelData::getLevelName() +wstring LevelData::getLevelName() { return levelName; } @@ -450,7 +450,7 @@ void LevelData::setLevelName(const wstring& levelName) this->levelName = levelName; } -int LevelData::getVersion() +int LevelData::getVersion() { return version; } @@ -460,7 +460,7 @@ void LevelData::setVersion(int version) this->version = version; } -int64_t LevelData::getLastPlayed() +__int64 LevelData::getLastPlayed() { return lastPlayed; } @@ -485,7 +485,7 @@ void LevelData::setThunderTime(int thunderTime) this->thunderTime = thunderTime; } -bool LevelData::isRaining() +bool LevelData::isRaining() { return raining; } @@ -543,12 +543,12 @@ void LevelData::setHasBeenInCreative(bool value) hasBeenInCreative = value; } -LevelType *LevelData::getGenerator() +LevelType *LevelData::getGenerator() { return m_pGenerator; } -void LevelData::setGenerator(LevelType *generator) +void LevelData::setGenerator(LevelType *generator) { m_pGenerator = generator; } |
