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authorvoid_17 <heroerror3@gmail.com>2026-03-02 17:39:35 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 17:39:35 +0700
commitb9a2951901dac21b08589c9d8b4a7eae78757726 (patch)
tree6b750cbdde9d2bd2aeaec9880ac7db62e9356745 /Minecraft.World/LevelChunk.h
parent119bff351450ea16ffda550b6e0f67379b29f708 (diff)
Revert "Get rid of MSVC's __int64"
This reverts commit d63f79325f85e014361eb8cf1e41eaebedb1ae71.
Diffstat (limited to 'Minecraft.World/LevelChunk.h')
-rw-r--r--Minecraft.World/LevelChunk.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.World/LevelChunk.h b/Minecraft.World/LevelChunk.h
index 820835c3..e9510ad5 100644
--- a/Minecraft.World/LevelChunk.h
+++ b/Minecraft.World/LevelChunk.h
@@ -102,13 +102,13 @@ public:
unordered_map<TilePos, shared_ptr<TileEntity>, TilePosKeyHash, TilePosKeyEq> tileEntities;
vector<shared_ptr<Entity> > **entityBlocks;
-
+
static const int sTerrainPopulatedFromHere = 2;
static const int sTerrainPopulatedFromW = 4;
static const int sTerrainPopulatedFromS = 8;
static const int sTerrainPopulatedFromSW = 16;
static const int sTerrainPopulatedAllAffecting = 30; // All the post-processing that can actually place tiles in this chunk are complete
- static const int sTerrainPopulatedFromNW = 32;
+ static const int sTerrainPopulatedFromNW = 32;
static const int sTerrainPopulatedFromN = 64;
static const int sTerrainPopulatedFromNE = 128;
static const int sTerrainPopulatedFromE = 256;
@@ -134,8 +134,8 @@ public:
void stopSharingTilesAndData(); // 4J added
virtual void reSyncLighting(); // 4J added
void startSharingTilesAndData(int forceMs = 0); // 4J added
- int64_t lastUnsharedTime; // 4J added
- int64_t lastSaveTime;
+ __int64 lastUnsharedTime; // 4J added
+ __int64 lastSaveTime;
bool seenByPlayer;
#ifdef _LARGE_WORLDS
@@ -213,7 +213,7 @@ public:
virtual bool testSetBlocksAndData(byteArray data, int x0, int y0, int z0, int x1, int y1, int z1, int p); // 4J added
virtual void setCheckAllLight();
- virtual Random *getRandom(int64_t l);
+ virtual Random *getRandom(__int64 l);
virtual bool isEmpty();
virtual void attemptCompression();
@@ -238,9 +238,9 @@ public:
byteArray getBiomes();
void setBiomes(byteArray biomes);
bool biomeHasRain(int x, int z); // 4J added
- bool biomeHasSnow(int x, int z); // 4J added
+ bool biomeHasSnow(int x, int z); // 4J added
private:
- void updateBiomeFlags(int x, int z); // 4J added
+ void updateBiomeFlags(int x, int z); // 4J added
public:
void compressLighting(); // 4J added
void compressBlocks(); // 4J added