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authorvoid_17 <61356189+void2012@users.noreply.github.com>2026-03-07 03:31:30 +0700
committerGitHub <noreply@github.com>2026-03-07 03:31:30 +0700
commit988e3042e00485aa7ed3725fe7bfde1da8cf8519 (patch)
treecf712d80b4d03eec73f935e0cce23020ddb6f5ef /Minecraft.World/Level.h
parent175fc3824e502ecd701c1da2ecd2061d77495693 (diff)
Remove all MSVC `__int64` (#742)
Diffstat (limited to 'Minecraft.World/Level.h')
-rw-r--r--Minecraft.World/Level.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/Minecraft.World/Level.h b/Minecraft.World/Level.h
index 6e6b28cd..946b21e3 100644
--- a/Minecraft.World/Level.h
+++ b/Minecraft.World/Level.h
@@ -245,27 +245,27 @@ public:
void setBrightnessNoUpdateOnClient(LightLayer::variety layer, int x, int y, int z, int brightness); // 4J added
#ifdef _LARGE_WORLDS
- typedef __uint64 lightCache_t;
+ typedef uint64_t lightCache_t;
#else
typedef unsigned int lightCache_t;
#endif
- inline void setBrightnessCached(lightCache_t *cache, __uint64 *cacheUse, LightLayer::variety layer, int x, int y, int z, int brightness);
+ inline void setBrightnessCached(lightCache_t *cache, uint64_t *cacheUse, LightLayer::variety layer, int x, int y, int z, int brightness);
inline int getBrightnessCached(lightCache_t *cache, LightLayer::variety layer, int x, int y, int z);
inline int getEmissionCached(lightCache_t *cache, int ct, int x, int y, int z);
inline int getBlockingCached(lightCache_t *cache, LightLayer::variety layer, int *ct, int x, int y, int z);
void initCachePartial(lightCache_t *cache, int xc, int yc, int zc);
void initCacheComplete(lightCache_t *cache, int xc, int yc, int zc);
- void flushCache(lightCache_t *cache, __uint64 cacheUse, LightLayer::variety layer);
+ void flushCache(lightCache_t *cache, uint64_t cacheUse, LightLayer::variety layer);
bool cachewritten;
static const int LIGHTING_SHIFT = 24;
static const int BLOCKING_SHIFT = 20;
static const int EMISSION_SHIFT = 16;
#ifdef _LARGE_WORLDS
- static const __int64 LIGHTING_WRITEBACK = 0x80000000LL;
- static const __int64 EMISSION_VALID = 0x40000000LL;
- static const __int64 BLOCKING_VALID = 0x20000000LL;
- static const __int64 LIGHTING_VALID = 0x10000000LL;
+ static const int64_t LIGHTING_WRITEBACK = 0x80000000LL;
+ static const int64_t EMISSION_VALID = 0x40000000LL;
+ static const int64_t BLOCKING_VALID = 0x20000000LL;
+ static const int64_t LIGHTING_VALID = 0x10000000LL;
static const lightCache_t POSITION_MASK = 0xffffffff0000ffffLL;
#else
static const int LIGHTING_WRITEBACK = 0x80000000;
@@ -465,11 +465,11 @@ public:
void setBlocksAndData(int x, int y, int z, int xs, int ys, int zs, byteArray data, bool includeLighting = true);
virtual void disconnect(bool sendDisconnect = true);
void checkSession();
- void setGameTime(__int64 time);
- __int64 getSeed();
- __int64 getGameTime();
- __int64 getDayTime();
- void setDayTime(__int64 newTime);
+ void setGameTime(int64_t time);
+ int64_t getSeed();
+ int64_t getGameTime();
+ int64_t getDayTime();
+ void setDayTime(int64_t newTime);
Pos *getSharedSpawnPos();
void setSpawnPos(int x, int y, int z);
void setSpawnPos(Pos *spawnPos);