diff options
| author | void_17 <61356189+void2012@users.noreply.github.com> | 2026-03-07 03:31:30 +0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-07 03:31:30 +0700 |
| commit | 988e3042e00485aa7ed3725fe7bfde1da8cf8519 (patch) | |
| tree | cf712d80b4d03eec73f935e0cce23020ddb6f5ef /Minecraft.World/Level.h | |
| parent | 175fc3824e502ecd701c1da2ecd2061d77495693 (diff) | |
Remove all MSVC `__int64` (#742)
Diffstat (limited to 'Minecraft.World/Level.h')
| -rw-r--r-- | Minecraft.World/Level.h | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/Minecraft.World/Level.h b/Minecraft.World/Level.h index 6e6b28cd..946b21e3 100644 --- a/Minecraft.World/Level.h +++ b/Minecraft.World/Level.h @@ -245,27 +245,27 @@ public: void setBrightnessNoUpdateOnClient(LightLayer::variety layer, int x, int y, int z, int brightness); // 4J added #ifdef _LARGE_WORLDS - typedef __uint64 lightCache_t; + typedef uint64_t lightCache_t; #else typedef unsigned int lightCache_t; #endif - inline void setBrightnessCached(lightCache_t *cache, __uint64 *cacheUse, LightLayer::variety layer, int x, int y, int z, int brightness); + inline void setBrightnessCached(lightCache_t *cache, uint64_t *cacheUse, LightLayer::variety layer, int x, int y, int z, int brightness); inline int getBrightnessCached(lightCache_t *cache, LightLayer::variety layer, int x, int y, int z); inline int getEmissionCached(lightCache_t *cache, int ct, int x, int y, int z); inline int getBlockingCached(lightCache_t *cache, LightLayer::variety layer, int *ct, int x, int y, int z); void initCachePartial(lightCache_t *cache, int xc, int yc, int zc); void initCacheComplete(lightCache_t *cache, int xc, int yc, int zc); - void flushCache(lightCache_t *cache, __uint64 cacheUse, LightLayer::variety layer); + void flushCache(lightCache_t *cache, uint64_t cacheUse, LightLayer::variety layer); bool cachewritten; static const int LIGHTING_SHIFT = 24; static const int BLOCKING_SHIFT = 20; static const int EMISSION_SHIFT = 16; #ifdef _LARGE_WORLDS - static const __int64 LIGHTING_WRITEBACK = 0x80000000LL; - static const __int64 EMISSION_VALID = 0x40000000LL; - static const __int64 BLOCKING_VALID = 0x20000000LL; - static const __int64 LIGHTING_VALID = 0x10000000LL; + static const int64_t LIGHTING_WRITEBACK = 0x80000000LL; + static const int64_t EMISSION_VALID = 0x40000000LL; + static const int64_t BLOCKING_VALID = 0x20000000LL; + static const int64_t LIGHTING_VALID = 0x10000000LL; static const lightCache_t POSITION_MASK = 0xffffffff0000ffffLL; #else static const int LIGHTING_WRITEBACK = 0x80000000; @@ -465,11 +465,11 @@ public: void setBlocksAndData(int x, int y, int z, int xs, int ys, int zs, byteArray data, bool includeLighting = true); virtual void disconnect(bool sendDisconnect = true); void checkSession(); - void setGameTime(__int64 time); - __int64 getSeed(); - __int64 getGameTime(); - __int64 getDayTime(); - void setDayTime(__int64 newTime); + void setGameTime(int64_t time); + int64_t getSeed(); + int64_t getGameTime(); + int64_t getDayTime(); + void setDayTime(int64_t newTime); Pos *getSharedSpawnPos(); void setSpawnPos(int x, int y, int z); void setSpawnPos(Pos *spawnPos); |
