diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-07 21:56:03 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 09:56:03 +0700 |
| commit | a9be52c41a02d207233199e98898fe7483d7e817 (patch) | |
| tree | 71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.World/LeafTile.cpp | |
| parent | 1be5faaea781402e7de06b263eeca4c688b7712c (diff) | |
Project modernization (#630)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.World/LeafTile.cpp')
| -rw-r--r-- | Minecraft.World/LeafTile.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.World/LeafTile.cpp b/Minecraft.World/LeafTile.cpp index 684618a7..f8f5deae 100644 --- a/Minecraft.World/LeafTile.cpp +++ b/Minecraft.World/LeafTile.cpp @@ -17,7 +17,7 @@ const wstring LeafTile::TEXTURES[2][4] = { {L"leaves", L"leaves_spruce", L"leave LeafTile::LeafTile(int id) : TransparentTile(id, Material::leaves, false, isSolidRender()) { - checkBuffer = NULL; + checkBuffer = nullptr; fancyTextureSet = 0; setTicking(true); } @@ -123,7 +123,7 @@ void LeafTile::tick(Level *level, int x, int y, int z, Random *random) int W = 32; int WW = W * W; int WO = W / 2; - if (checkBuffer == NULL) + if (checkBuffer == nullptr) { checkBuffer = new int[W * W * W]; } @@ -249,7 +249,7 @@ void LeafTile::spawnResources(Level *level, int x, int y, int z, int data, float if (level->random->nextInt(chance) == 0) { int type = getResource(data, level->random,playerBonusLevel); - popResource(level, x, y, z, shared_ptr<ItemInstance>( new ItemInstance(type, 1, getSpawnResourcesAuxValue(data)))); + popResource(level, x, y, z, std::make_shared<ItemInstance>(type, 1, getSpawnResourcesAuxValue(data))); } chance = 200; @@ -263,14 +263,14 @@ void LeafTile::spawnResources(Level *level, int x, int y, int z, int data, float } if ((data & LEAF_TYPE_MASK) == NORMAL_LEAF && level->random->nextInt(chance) == 0) { - popResource(level, x, y, z, shared_ptr<ItemInstance>(new ItemInstance(Item::apple_Id, 1, 0))); + popResource(level, x, y, z, std::make_shared<ItemInstance>(Item::apple_Id, 1, 0)); } } } void LeafTile::playerDestroy(Level *level, shared_ptr<Player> player, int x, int y, int z, int data) { - if (!level->isClientSide && player->getSelectedItem() != NULL && player->getSelectedItem()->id == Item::shears->id) + if (!level->isClientSide && player->getSelectedItem() != nullptr && player->getSelectedItem()->id == Item::shears->id) { player->awardStat( GenericStats::blocksMined(id), @@ -278,7 +278,7 @@ void LeafTile::playerDestroy(Level *level, shared_ptr<Player> player, int x, int ); // drop leaf block instead of sapling - popResource(level, x, y, z, shared_ptr<ItemInstance>(new ItemInstance(Tile::leaves_Id, 1, data & LEAF_TYPE_MASK))); + popResource(level, x, y, z, std::make_shared<ItemInstance>(Tile::leaves_Id, 1, data & LEAF_TYPE_MASK)); } else { @@ -324,7 +324,7 @@ void LeafTile::setFancy(bool fancyGraphics) shared_ptr<ItemInstance> LeafTile::getSilkTouchItemInstance(int data) { - return shared_ptr<ItemInstance>( new ItemInstance(id, 1, data & LEAF_TYPE_MASK) ); + return std::make_shared<ItemInstance>(id, 1, data & LEAF_TYPE_MASK); } void LeafTile::stepOn(Level *level, int x, int y, int z, shared_ptr<Entity> entity) |
