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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/LargeFireball.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/LargeFireball.cpp')
-rw-r--r--Minecraft.World/LargeFireball.cpp47
1 files changed, 47 insertions, 0 deletions
diff --git a/Minecraft.World/LargeFireball.cpp b/Minecraft.World/LargeFireball.cpp
new file mode 100644
index 00000000..9f8da92c
--- /dev/null
+++ b/Minecraft.World/LargeFireball.cpp
@@ -0,0 +1,47 @@
+#include "stdafx.h"
+#include "net.minecraft.world.damagesource.h"
+#include "net.minecraft.world.level.h"
+#include "net.minecraft.world.phys.h"
+#include "LargeFireball.h"
+
+LargeFireball::LargeFireball(Level *level) : Fireball(level)
+{
+ explosionPower = 1;
+}
+
+LargeFireball::LargeFireball(Level *level, double x, double y, double z, double xa, double ya, double za) : Fireball(level, x, y, z, xa, ya, za)
+{
+ explosionPower = 1;
+}
+
+LargeFireball::LargeFireball(Level *level, shared_ptr<LivingEntity> mob, double xa, double ya, double za) : Fireball(level, mob, xa, ya, za)
+{
+ explosionPower = 1;
+}
+
+void LargeFireball::onHit(HitResult *res)
+{
+ if (!level->isClientSide)
+ {
+ if (res->entity != NULL)
+ {
+ DamageSource *damageSource = DamageSource::fireball(dynamic_pointer_cast<Fireball>( shared_from_this() ), owner);
+ res->entity->hurt(damageSource, 6);
+ delete damageSource;
+ }
+ level->explode(nullptr, x, y, z, explosionPower, true, level->getGameRules()->getBoolean(GameRules::RULE_MOBGRIEFING));
+ remove();
+ }
+}
+
+void LargeFireball::addAdditonalSaveData(CompoundTag *tag)
+{
+ Fireball::addAdditonalSaveData(tag);
+ tag->putInt(L"ExplosionPower", explosionPower);
+}
+
+void LargeFireball::readAdditionalSaveData(CompoundTag *tag)
+{
+ Fireball::readAdditionalSaveData(tag);
+ if (tag->contains(L"ExplosionPower")) explosionPower = tag->getInt(L"ExplosionPower");
+} \ No newline at end of file