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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/LargeFireball.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/LargeFireball.cpp')
-rw-r--r--Minecraft.World/LargeFireball.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.World/LargeFireball.cpp b/Minecraft.World/LargeFireball.cpp
index 48f199d9..9f8da92c 100644
--- a/Minecraft.World/LargeFireball.cpp
+++ b/Minecraft.World/LargeFireball.cpp
@@ -23,7 +23,7 @@ void LargeFireball::onHit(HitResult *res)
{
if (!level->isClientSide)
{
- if (res->entity != nullptr)
+ if (res->entity != NULL)
{
DamageSource *damageSource = DamageSource::fireball(dynamic_pointer_cast<Fireball>( shared_from_this() ), owner);
res->entity->hurt(damageSource, 6);