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authorvoid_17 <heroerror3@gmail.com>2026-03-02 17:39:35 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 17:39:35 +0700
commitb9a2951901dac21b08589c9d8b4a7eae78757726 (patch)
tree6b750cbdde9d2bd2aeaec9880ac7db62e9356745 /Minecraft.World/LargeCaveFeature.cpp
parent119bff351450ea16ffda550b6e0f67379b29f708 (diff)
Revert "Get rid of MSVC's __int64"
This reverts commit d63f79325f85e014361eb8cf1e41eaebedb1ae71.
Diffstat (limited to 'Minecraft.World/LargeCaveFeature.cpp')
-rw-r--r--Minecraft.World/LargeCaveFeature.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/LargeCaveFeature.cpp b/Minecraft.World/LargeCaveFeature.cpp
index 4db3ca3a..20b83a30 100644
--- a/Minecraft.World/LargeCaveFeature.cpp
+++ b/Minecraft.World/LargeCaveFeature.cpp
@@ -4,12 +4,12 @@
#include "net.minecraft.world.level.biome.h"
#include "LargeCaveFeature.h"
-void LargeCaveFeature::addRoom(int64_t seed, int xOffs, int zOffs, byteArray blocks, double xRoom, double yRoom, double zRoom)
+void LargeCaveFeature::addRoom(__int64 seed, int xOffs, int zOffs, byteArray blocks, double xRoom, double yRoom, double zRoom)
{
addTunnel(seed, xOffs, zOffs, blocks, xRoom, yRoom, zRoom, 1 + random->nextFloat() * 6, 0, 0, -1, -1, 0.5);
}
-void LargeCaveFeature::addTunnel(int64_t seed, int xOffs, int zOffs, byteArray blocks, double xCave, double yCave, double zCave, float thickness, float yRot, float xRot, int step, int dist, double yScale)
+void LargeCaveFeature::addTunnel(__int64 seed, int xOffs, int zOffs, byteArray blocks, double xCave, double yCave, double zCave, float thickness, float yRot, float xRot, int step, int dist, double yScale)
{
double xMid = xOffs * 16 + 8;
double zMid = zOffs * 16 + 8;
@@ -123,7 +123,7 @@ void LargeCaveFeature::addTunnel(int64_t seed, int xOffs, int zOffs, byteArray b
}
if (detectedWater) continue;
- for (int xx = x0; xx < x1; xx++)
+ for (int xx = x0; xx < x1; xx++)
{
double xd = ((xx + xOffs * 16 + 0.5) - xCave) / rad;
for (int zz = z0; zz < z1; zz++)
@@ -142,7 +142,7 @@ void LargeCaveFeature::addTunnel(int64_t seed, int xOffs, int zOffs, byteArray b
if (block == Tile::grass_Id) hasGrass = true;
if (block == Tile::rock_Id || block == Tile::dirt_Id || block == Tile::grass_Id)
{
- if (yy < 10)
+ if (yy < 10)
{
blocks[p] = (byte) Tile::lava_Id;
}