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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/KillCommand.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/KillCommand.cpp')
-rw-r--r--Minecraft.World/KillCommand.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/KillCommand.cpp b/Minecraft.World/KillCommand.cpp
index 30a7880e..3a82378b 100644
--- a/Minecraft.World/KillCommand.cpp
+++ b/Minecraft.World/KillCommand.cpp
@@ -9,9 +9,9 @@ EGameCommand KillCommand::getId()
return eGameCommand_Kill;
}
-void KillCommand::execute(shared_ptr<CommandSender> source, byteArray commandData)
+void KillCommand::execute(std::shared_ptr<CommandSender> source, byteArray commandData)
{
- shared_ptr<Player> player = dynamic_pointer_cast<Player>(source);
+ std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(source);
player->hurt(DamageSource::outOfWorld, 1000);