diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/ItemFrame.cpp | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.World/ItemFrame.cpp')
| -rw-r--r-- | Minecraft.World/ItemFrame.cpp | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/Minecraft.World/ItemFrame.cpp b/Minecraft.World/ItemFrame.cpp new file mode 100644 index 00000000..141f0630 --- /dev/null +++ b/Minecraft.World/ItemFrame.cpp @@ -0,0 +1,145 @@ +#include "stdafx.h" + +#include "net.minecraft.world.entity.item.h" +#include "net.minecraft.world.item.h" +#include "net.minecraft.world.phys.h" +#include "net.minecraft.world.level.h" +#include "net.minecraft.world.entity.player.h" +#include "net.minecraft.world.entity.h" +#include "net.minecraft.world.level.tile.h" +#include "net.minecraft.world.level.saveddata.h" +#include "com.mojang.nbt.h" +#include "ItemFrame.h" + + + + +// 4J - added for common ctor code +void ItemFrame::_init() +{ + // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that + // the derived version of the function is called + this->defineSynchedData(); +} + +ItemFrame::ItemFrame(Level *level) : HangingEntity( level ) +{ + _init(); +} + +ItemFrame::ItemFrame(Level *level, int xTile, int yTile, int zTile, int dir) : HangingEntity( level, xTile, yTile, zTile, dir ) +{ + _init(); + setDir(dir); +} + +void ItemFrame::defineSynchedData() +{ + getEntityData()->defineNULL(DATA_ITEM, NULL); + getEntityData()->define(DATA_ROTATION, (byte) 0); +} + +void ItemFrame::dropItem() +{ + spawnAtLocation(shared_ptr<ItemInstance>(new ItemInstance(Item::frame)), 0.0f); + shared_ptr<ItemInstance> item = getItem(); + if (item != NULL) + { + shared_ptr<MapItemSavedData> data = Item::map->getSavedData(item, level); + data->removeItemFrameDecoration(item); + + shared_ptr<ItemInstance> itemToDrop = item->copy(); + itemToDrop->setFramed(nullptr); + spawnAtLocation(itemToDrop, 0.0f); + } +} + +shared_ptr<ItemInstance> ItemFrame::getItem() +{ + return getEntityData()->getItemInstance(DATA_ITEM); +} + +void ItemFrame::setItem(shared_ptr<ItemInstance> item) +{ + if(item != NULL) + { + item = item->copy(); + item->count = 1; + + item->setFramed(dynamic_pointer_cast<ItemFrame>( shared_from_this() )); + } + getEntityData()->set(DATA_ITEM, item); + getEntityData()->markDirty(DATA_ITEM); +} + +int ItemFrame::getRotation() +{ + return getEntityData()->getByte(DATA_ROTATION); +} + +void ItemFrame::setRotation(int rotation) +{ + getEntityData()->set(DATA_ROTATION, (byte) (rotation % 4)); +} + +void ItemFrame::addAdditonalSaveData(CompoundTag *tag) +{ + if (getItem() != NULL) + { + tag->putCompound(L"Item", getItem()->save(new CompoundTag())); + tag->putByte(L"ItemRotation", (byte) getRotation()); + //tag->putFloat(L"ItemDropChance", dropChance); + } + HangingEntity::addAdditonalSaveData(tag); +} + +void ItemFrame::readAdditionalSaveData(CompoundTag *tag) +{ + CompoundTag *itemTag = tag->getCompound(L"Item"); + if (itemTag != NULL && !itemTag->isEmpty()) + { + setItem(ItemInstance::fromTag(itemTag)); + setRotation(tag->getByte(L"ItemRotation")); + + //if (tag->contains(L"ItemDropChance")) dropChance = tag->getFloat(L"ItemDropChance"); + } + HangingEntity::readAdditionalSaveData(tag); +} + +bool ItemFrame::interact(shared_ptr<Player> player) +{ + if(!player->isAllowedToInteract(shared_from_this())) + { + return false; + } + + if (getItem() == NULL) + { + shared_ptr<ItemInstance> item = player->getCarriedItem(); + + if (item != NULL) + { + if (!level->isClientSide)//isClientSide) + { + setItem(item); + + if (!player->abilities.instabuild) + { + if (--item->count <= 0) + { + player->inventory->setItem(player->inventory->selected, nullptr); + } + } + } + } + } + else + { + if (!level->isClientSide)//isClientSide) + { + setRotation(getRotation() + 1); + } + } + + return true; +} |
