diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/ItemEntity.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/ItemEntity.cpp')
| -rw-r--r-- | Minecraft.World/ItemEntity.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/Minecraft.World/ItemEntity.cpp b/Minecraft.World/ItemEntity.cpp index 5dc1db6e..66d271f7 100644 --- a/Minecraft.World/ItemEntity.cpp +++ b/Minecraft.World/ItemEntity.cpp @@ -20,7 +20,7 @@ void ItemEntity::_init() age = 0; throwTime = 0; health = 5; - bobOffs = static_cast<float>(Math::random() * PI * 2); + bobOffs = (float) (Math::random() * PI * 2); // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that // the derived version of the function is called @@ -36,11 +36,11 @@ void ItemEntity::_init(Level *level, double x, double y, double z) setPos(x, y, z); - yRot = static_cast<float>(Math::random() * 360); + yRot = (float) (Math::random() * 360); - xd = static_cast<float>(Math::random() * 0.2f - 0.1f); + xd = (float) (Math::random() * 0.2f - 0.1f); yd = +0.2f; - zd = static_cast<float>(Math::random() * 0.2f - 0.1f); + zd = (float) (Math::random() * 0.2f - 0.1f); } ItemEntity::ItemEntity(Level *level, double x, double y, double z) : Entity(level) @@ -66,7 +66,7 @@ ItemEntity::ItemEntity(Level *level) : Entity( level ) void ItemEntity::defineSynchedData() { - getEntityData()->defineNULL(DATA_ITEM, nullptr); + getEntityData()->defineNULL(DATA_ITEM, NULL); } void ItemEntity::tick() @@ -84,7 +84,7 @@ void ItemEntity::tick() // 4J - added parameter here so that these don't care about colliding with other entities move(xd, yd, zd, true); - bool moved = static_cast<int>(xo) != static_cast<int>(x) || static_cast<int>(yo) != static_cast<int>(y) || static_cast<int>(zo) != static_cast<int>(z); + bool moved = (int) xo != (int) x || (int) yo != (int) y || (int) zo != (int) z; if (moved || tickCount % 25 == 0) { @@ -192,7 +192,7 @@ bool ItemEntity::hurt(DamageSource *source, float damage) if (level->isClientSide ) return false; if (isInvulnerable()) return false; - if (getItem() != nullptr && getItem()->id == Item::netherStar_Id && source->isExplosion()) return false; + if (getItem() != NULL && getItem()->id == Item::netherStar_Id && source->isExplosion()) return false; markHurt(); health -= damage; if (health <= 0) @@ -204,9 +204,9 @@ bool ItemEntity::hurt(DamageSource *source, float damage) void ItemEntity::addAdditonalSaveData(CompoundTag *entityTag) { - entityTag->putShort(L"Health", static_cast<byte>(health)); - entityTag->putShort(L"Age", static_cast<short>(age)); - if (getItem() != nullptr) entityTag->putCompound(L"Item", getItem()->save(new CompoundTag())); + entityTag->putShort(L"Health", (byte) health); + entityTag->putShort(L"Age", (short) age); + if (getItem() != NULL) entityTag->putCompound(L"Item", getItem()->save(new CompoundTag())); } void ItemEntity::readAdditionalSaveData(CompoundTag *tag) @@ -215,7 +215,7 @@ void ItemEntity::readAdditionalSaveData(CompoundTag *tag) age = tag->getShort(L"Age"); CompoundTag *itemTag = tag->getCompound(L"Item"); setItem(ItemInstance::fromTag(itemTag)); - if (getItem() == nullptr) remove(); + if (getItem() == NULL) remove(); } void ItemEntity::playerTouch(shared_ptr<Player> player) @@ -280,14 +280,14 @@ shared_ptr<ItemInstance> ItemEntity::getItem() { shared_ptr<ItemInstance> result = getEntityData()->getItemInstance(DATA_ITEM); - if (result == nullptr) + if (result == NULL) { - if (level != nullptr) + if (level != NULL) { app.DebugPrintf("Item entity %d has no item?!\n", entityId); //level.getLogger().severe("Item entity " + entityId + " has no item?!"); } - return std::make_shared<ItemInstance>(Tile::stone); + return shared_ptr<ItemInstance>(new ItemInstance(Tile::stone)); } return result; |
