diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-08 19:08:36 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 18:08:36 -0500 |
| commit | 28614b922fb77149a54da1a87bebfbc98736f296 (patch) | |
| tree | 7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.World/ItemDispenseBehaviors.cpp | |
| parent | 88798b501d0cf6287b6f87acb2592676e3cec58d (diff) | |
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
* Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.World/ItemDispenseBehaviors.cpp')
| -rw-r--r-- | Minecraft.World/ItemDispenseBehaviors.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/Minecraft.World/ItemDispenseBehaviors.cpp b/Minecraft.World/ItemDispenseBehaviors.cpp index 08c73a0c..8758dcfb 100644 --- a/Minecraft.World/ItemDispenseBehaviors.cpp +++ b/Minecraft.World/ItemDispenseBehaviors.cpp @@ -11,7 +11,7 @@ shared_ptr<Projectile> ArrowDispenseBehavior::getProjectile(Level *world, Position *position) { - shared_ptr<Arrow> arrow = shared_ptr<Arrow>(new Arrow(world, position->getX(), position->getY(), position->getZ())); + shared_ptr<Arrow> arrow = std::make_shared<Arrow>(world, position->getX(), position->getY(), position->getZ()); arrow->pickup = Arrow::PICKUP_ALLOWED; return arrow; @@ -21,7 +21,7 @@ shared_ptr<Projectile> ArrowDispenseBehavior::getProjectile(Level *world, Positi shared_ptr<Projectile> EggDispenseBehavior::getProjectile(Level *world, Position *position) { - return shared_ptr<Projectile>(new ThrownEgg(world, position->getX(), position->getY(), position->getZ())); + return std::make_shared<ThrownEgg>(world, position->getX(), position->getY(), position->getZ()); } @@ -29,7 +29,7 @@ shared_ptr<Projectile> EggDispenseBehavior::getProjectile(Level *world, Position shared_ptr<Projectile> SnowballDispenseBehavior::getProjectile(Level *world, Position *position) { - return shared_ptr<Projectile>(new Snowball(world, position->getX(), position->getY(), position->getZ())); + return std::make_shared<Snowball>(world, position->getX(), position->getY(), position->getZ()); } @@ -37,7 +37,7 @@ shared_ptr<Projectile> SnowballDispenseBehavior::getProjectile(Level *world, Pos shared_ptr<Projectile> ExpBottleDispenseBehavior::getProjectile(Level *world, Position *position) { - return shared_ptr<Projectile>(new ThrownExpBottle(world, position->getX(), position->getY(), position->getZ())); + return std::make_shared<ThrownExpBottle>(world, position->getX(), position->getY(), position->getZ()); } float ExpBottleDispenseBehavior::getUncertainty() @@ -60,7 +60,7 @@ ThrownPotionDispenseBehavior::ThrownPotionDispenseBehavior(int potionValue) shared_ptr<Projectile> ThrownPotionDispenseBehavior::getProjectile(Level *world, Position *position) { - return shared_ptr<Projectile>(new ThrownPotion(world, position->getX(), position->getY(), position->getZ(), m_potionValue)); + return std::make_shared<ThrownPotion>(world, position->getX(), position->getY(), position->getZ(), m_potionValue); } float ThrownPotionDispenseBehavior::getUncertainty() @@ -104,7 +104,7 @@ shared_ptr<ItemInstance> SpawnEggDispenseBehavior::execute(BlockSource *source, shared_ptr<Entity> entity = SpawnEggItem::spawnMobAt(source->getWorld(), dispensed->getAuxValue(), spawnX, spawnY, spawnZ, &iResult); // 4J-JEV: Added in-case spawn limit is encountered. - if (entity == NULL) + if (entity == nullptr) { outcome = LEFT_ITEM; return dispensed; @@ -139,7 +139,7 @@ shared_ptr<ItemInstance> FireworksDispenseBehavior::execute(BlockSource *source, double spawnY = source->getBlockY() + .2f; double spawnZ = source->getZ() + facing->getStepZ(); - shared_ptr<FireworksRocketEntity> firework = shared_ptr<FireworksRocketEntity>(new FireworksRocketEntity(world, spawnX, spawnY, spawnZ, dispensed)); + shared_ptr<FireworksRocketEntity> firework = std::make_shared<FireworksRocketEntity>(world, spawnX, spawnY, spawnZ, dispensed); source->getWorld()->addEntity(firework); outcome = ACTIVATED_ITEM; @@ -183,7 +183,7 @@ shared_ptr<ItemInstance> FireballDispenseBehavior::execute(BlockSource *source, double dirY = random->nextGaussian() * .05 + facing->getStepY(); double dirZ = random->nextGaussian() * .05 + facing->getStepZ(); - world->addEntity(shared_ptr<SmallFireball>(new SmallFireball(world, spawnX, spawnY, spawnZ, dirX, dirY, dirZ))); + world->addEntity(std::make_shared<SmallFireball>(world, spawnX, spawnY, spawnZ, dirX, dirY, dirZ)); outcome = ACTIVATED_ITEM; @@ -254,7 +254,7 @@ shared_ptr<ItemInstance> BoatDispenseBehavior::execute(BlockSource *source, shar outcome = ACTIVATED_ITEM; - shared_ptr<Boat> boat = shared_ptr<Boat>(new Boat(world, spawnX, spawnY + yOffset, spawnZ)); + shared_ptr<Boat> boat = std::make_shared<Boat>(world, spawnX, spawnY + yOffset, spawnZ); world->addEntity(boat); dispensed->remove(1); @@ -273,7 +273,7 @@ void BoatDispenseBehavior::playSound(BlockSource *source, eOUTCOME outcome) shared_ptr<ItemInstance> FilledBucketDispenseBehavior::execute(BlockSource *source, shared_ptr<ItemInstance> dispensed, eOUTCOME &outcome) { - BucketItem *bucket = (BucketItem *)dispensed->getItem(); + BucketItem *bucket = static_cast<BucketItem *>(dispensed->getItem()); int sourceX = source->getBlockX(); int sourceY = source->getBlockY(); int sourceZ = source->getBlockZ(); @@ -326,9 +326,9 @@ shared_ptr<ItemInstance> EmptyBucketDispenseBehavior::execute(BlockSource *sourc dispensed->id = targetType->id; dispensed->count = 1; } - else if (dynamic_pointer_cast<DispenserTileEntity>(source->getEntity())->addItem(shared_ptr<ItemInstance>(new ItemInstance(targetType))) < 0) + else if (dynamic_pointer_cast<DispenserTileEntity>(source->getEntity())->addItem(std::make_shared<ItemInstance>(targetType)) < 0) { - DefaultDispenseItemBehavior::dispense(source, shared_ptr<ItemInstance>(new ItemInstance(targetType))); + DefaultDispenseItemBehavior::dispense(source, std::make_shared<ItemInstance>(targetType)); } outcome = ACTIVATED_ITEM; @@ -442,7 +442,7 @@ shared_ptr<ItemInstance> TntDispenseBehavior::execute(BlockSource *source, share int targetY = source->getBlockY() + facing->getStepY(); int targetZ = source->getBlockZ() + facing->getStepZ(); - shared_ptr<PrimedTnt> tnt = shared_ptr<PrimedTnt>(new PrimedTnt(world, targetX + 0.5f, targetY + 0.5f, targetZ + 0.5f, nullptr)); + shared_ptr<PrimedTnt> tnt(new PrimedTnt(world, targetX + 0.5, targetY + 0.5, targetZ + 0.5, nullptr)); world->addEntity(tnt); outcome = ACTIVATED_ITEM; |
