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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/Item.h
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/Item.h')
-rw-r--r--Minecraft.World/Item.h82
1 files changed, 41 insertions, 41 deletions
diff --git a/Minecraft.World/Item.h b/Minecraft.World/Item.h
index 727fc661..3e3f7e27 100644
--- a/Minecraft.World/Item.h
+++ b/Minecraft.World/Item.h
@@ -68,8 +68,8 @@ public:
eMaterial_stoneSmooth,
eMaterial_netherbrick,
eMaterial_ender,
- eMaterial_glass,
- eMaterial_blaze,
+ eMaterial_glass,
+ eMaterial_blaze,
eMaterial_magic,
eMaterial_melon,
eMaterial_setfire,
@@ -394,13 +394,13 @@ public:
static const int bow_Id = 261;
static const int arrow_Id = 262;
static const int coal_Id = 263;
- static const int diamond_Id = 264;
+ static const int diamond_Id = 264;
static const int ironIngot_Id = 265;
static const int goldIngot_Id = 266;
static const int sword_iron_Id = 267;
- static const int sword_wood_Id = 268;
+ static const int sword_wood_Id = 268;
static const int shovel_wood_Id = 269;
- static const int pickAxe_wood_Id = 270;
+ static const int pickAxe_wood_Id = 270;
static const int hatchet_wood_Id = 271;
static const int sword_stone_Id = 272;
static const int shovel_stone_Id = 273;
@@ -410,7 +410,7 @@ public:
static const int shovel_diamond_Id = 277;
static const int pickAxe_diamond_Id = 278;
static const int hatchet_diamond_Id = 279;
- static const int stick_Id = 280;
+ static const int stick_Id = 280;
static const int bowl_Id = 281;
static const int mushroomStew_Id = 282;
static const int sword_gold_Id = 283;
@@ -425,7 +425,7 @@ public:
static const int hoe_iron_Id = 292;
static const int hoe_diamond_Id = 293;
static const int hoe_gold_Id = 294;
- static const int seeds_wheat_Id = 295;
+ static const int seeds_wheat_Id = 295;
static const int wheat_Id = 296;
static const int bread_Id = 297;
@@ -458,7 +458,7 @@ public:
static const int porkChop_raw_Id = 319;
static const int porkChop_cooked_Id = 320;
static const int painting_Id = 321;
- static const int apple_gold_Id = 322;
+ static const int apple_gold_Id = 322;
static const int sign_Id = 323;
static const int door_wood_Id = 324;
static const int bucket_empty_Id = 325;
@@ -474,7 +474,7 @@ public:
static const int milk_Id = 335;
static const int brick_Id = 336;
static const int clay_Id = 337;
- static const int reeds_Id = 338;
+ static const int reeds_Id = 338;
static const int paper_Id = 339;
static const int book_Id = 340;
static const int slimeBall_Id = 341;
@@ -487,7 +487,7 @@ public:
static const int yellowDust_Id = 348;
static const int fish_raw_Id = 349;
static const int fish_cooked_Id = 350;
- static const int dye_powder_Id = 351;
+ static const int dye_powder_Id = 351;
static const int bone_Id = 352;
static const int sugar_Id = 353;
static const int cake_Id = 354;
@@ -547,7 +547,7 @@ public:
static const int record_12_Id = 2266;
// 4J-PB - this one isn't playable in the PC game, but is fine in ours
- static const int record_08_Id = 2267;
+ static const int record_08_Id = 2267;
// TU9
static const int fireball_Id = 385;
@@ -618,15 +618,15 @@ public:
virtual int getIconType();
virtual Icon *getIcon(int auxValue);
- Icon *getIcon(shared_ptr<ItemInstance> itemInstance);
+ Icon *getIcon(std::shared_ptr<ItemInstance> itemInstance);
- const bool useOn(shared_ptr<ItemInstance> itemInstance, Level *level, int x, int y, int z, int face, bool bTestUseOnOnly=false);
+ const bool useOn(std::shared_ptr<ItemInstance> itemInstance, Level *level, int x, int y, int z, int face, bool bTestUseOnOnly=false);
- virtual bool useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly=false);
- virtual float getDestroySpeed(shared_ptr<ItemInstance> itemInstance, Tile *tile);
- virtual bool TestUse(Level *level, shared_ptr<Player> player);
- virtual shared_ptr<ItemInstance> use(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player);
- virtual shared_ptr<ItemInstance> useTimeDepleted(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player);
+ virtual bool useOn(std::shared_ptr<ItemInstance> itemInstance, std::shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly=false);
+ virtual float getDestroySpeed(std::shared_ptr<ItemInstance> itemInstance, Tile *tile);
+ virtual bool TestUse(Level *level, std::shared_ptr<Player> player);
+ virtual std::shared_ptr<ItemInstance> use(std::shared_ptr<ItemInstance> itemInstance, Level *level, std::shared_ptr<Player> player);
+ virtual std::shared_ptr<ItemInstance> useTimeDepleted(std::shared_ptr<ItemInstance> itemInstance, Level *level, std::shared_ptr<Player> player);
virtual int getMaxStackSize();
virtual int getLevelDataForAuxValue(int auxValue);
bool isStackedByData();
@@ -645,17 +645,17 @@ public:
/**
* Returns true when the item was used to deal more than default damage
- *
+ *
* @param itemInstance
* @param mob
* @param attacker
* @return
*/
- virtual bool hurtEnemy(shared_ptr<ItemInstance> itemInstance, shared_ptr<Mob> mob, shared_ptr<Mob> attacker);
+ virtual bool hurtEnemy(std::shared_ptr<ItemInstance> itemInstance, std::shared_ptr<Mob> mob, std::shared_ptr<Mob> attacker);
/**
* Returns true when the item was used to mine more efficiently
- *
+ *
* @param itemInstance
* @param tile
* @param x
@@ -664,35 +664,35 @@ public:
* @param owner
* @return
*/
- virtual bool mineBlock(shared_ptr<ItemInstance> itemInstance, Level *level, int tile, int x, int y, int z, shared_ptr<Mob> owner);
- virtual int getAttackDamage(shared_ptr<Entity> entity);
+ virtual bool mineBlock(std::shared_ptr<ItemInstance> itemInstance, Level *level, int tile, int x, int y, int z, std::shared_ptr<Mob> owner);
+ virtual int getAttackDamage(std::shared_ptr<Entity> entity);
virtual bool canDestroySpecial(Tile *tile);
- virtual bool interactEnemy(shared_ptr<ItemInstance> itemInstance, shared_ptr<Mob> mob);
+ virtual bool interactEnemy(std::shared_ptr<ItemInstance> itemInstance, std::shared_ptr<Mob> mob);
Item *handEquipped();
virtual bool isHandEquipped();
virtual bool isMirroredArt();
Item *setDescriptionId(unsigned int id);
LPCWSTR getDescription();
- LPCWSTR getDescription(shared_ptr<ItemInstance> instance);
+ LPCWSTR getDescription(std::shared_ptr<ItemInstance> instance);
virtual unsigned int getDescriptionId(int iData = -1);
- virtual unsigned int getDescriptionId(shared_ptr<ItemInstance> instance);
+ virtual unsigned int getDescriptionId(std::shared_ptr<ItemInstance> instance);
Item *setUseDescriptionId(unsigned int id);
virtual unsigned int getUseDescriptionId();
- virtual unsigned int getUseDescriptionId(shared_ptr<ItemInstance> instance);
+ virtual unsigned int getUseDescriptionId(std::shared_ptr<ItemInstance> instance);
Item *setCraftingRemainingItem(Item *craftingRemainingItem);
- virtual bool shouldMoveCraftingResultToInventory(shared_ptr<ItemInstance> instance);
+ virtual bool shouldMoveCraftingResultToInventory(std::shared_ptr<ItemInstance> instance);
virtual bool shouldOverrideMultiplayerNBT();
Item *getCraftingRemainingItem();
bool hasCraftingRemainingItem();
std::wstring getName();
- virtual int getColor(shared_ptr<ItemInstance> item, int spriteLayer);
- virtual void inventoryTick(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Entity> owner, int slot, bool selected);
- virtual void onCraftedBy(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player);
+ virtual int getColor(std::shared_ptr<ItemInstance> item, int spriteLayer);
+ virtual void inventoryTick(std::shared_ptr<ItemInstance> itemInstance, Level *level, std::shared_ptr<Entity> owner, int slot, bool selected);
+ virtual void onCraftedBy(std::shared_ptr<ItemInstance> itemInstance, Level *level, std::shared_ptr<Player> player);
virtual bool isComplex();
- virtual UseAnim getUseAnimation(shared_ptr<ItemInstance> itemInstance);
- virtual int getUseDuration(shared_ptr<ItemInstance> itemInstance);
- virtual void releaseUsing(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player, int durationLeft);
+ virtual UseAnim getUseAnimation(std::shared_ptr<ItemInstance> itemInstance);
+ virtual int getUseDuration(std::shared_ptr<ItemInstance> itemInstance);
+ virtual void releaseUsing(std::shared_ptr<ItemInstance> itemInstance, Level *level, std::shared_ptr<Player> player, int durationLeft);
protected:
virtual Item *setPotionBrewingFormula(const wstring &potionBrewingFormula);
@@ -700,19 +700,19 @@ protected:
public:
virtual wstring getPotionBrewingFormula();
virtual bool hasPotionBrewingFormula();
- virtual void appendHoverText(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, vector<wstring> *lines, bool advanced, vector<wstring> &unformattedStrings); // 4J Added unformattedStrings
- virtual wstring getHoverName(shared_ptr<ItemInstance> itemInstance);
- virtual bool isFoil(shared_ptr<ItemInstance> itemInstance);
- virtual const Rarity *getRarity(shared_ptr<ItemInstance> itemInstance);
- virtual bool isEnchantable(shared_ptr<ItemInstance> itemInstance);
+ virtual void appendHoverText(std::shared_ptr<ItemInstance> itemInstance, std::shared_ptr<Player> player, vector<wstring> *lines, bool advanced, vector<wstring> &unformattedStrings); // 4J Added unformattedStrings
+ virtual wstring getHoverName(std::shared_ptr<ItemInstance> itemInstance);
+ virtual bool isFoil(std::shared_ptr<ItemInstance> itemInstance);
+ virtual const Rarity *getRarity(std::shared_ptr<ItemInstance> itemInstance);
+ virtual bool isEnchantable(std::shared_ptr<ItemInstance> itemInstance);
protected:
- HitResult *getPlayerPOVHitResult(Level *level, shared_ptr<Player> player, bool alsoPickLiquid);
+ HitResult *getPlayerPOVHitResult(Level *level, std::shared_ptr<Player> player, bool alsoPickLiquid);
public:
virtual int getEnchantmentValue();
virtual bool hasMultipleSpriteLayers();
virtual Icon *getLayerIcon(int auxValue, int spriteLayer);
- virtual bool isValidRepairItem(shared_ptr<ItemInstance> source, shared_ptr<ItemInstance> repairItem);
+ virtual bool isValidRepairItem(std::shared_ptr<ItemInstance> source, std::shared_ptr<ItemInstance> repairItem);
virtual void registerIcons(IconRegister *iconRegister);
};