diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-03 06:14:34 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-03 06:14:34 +0700 |
| commit | 13c8bafad57bd081a3e87eb7e67a3a0d98734706 (patch) | |
| tree | 7b5ab6ffd2d550129e77a458295aa6e65da9cb0b /Minecraft.World/Item.h | |
| parent | 41ded31af8767a6a0a0da2075d6bcd7d17078873 (diff) | |
Minor fixes
1. Improve const correctness in a few places (such as `Container::getMaxStackSize()` -> `Container::getMaxStackSize() const`)
2. Use C++11 varargs for `I18n::get`, `Entity::newDoubleList` and `Language::getElement`
Diffstat (limited to 'Minecraft.World/Item.h')
| -rw-r--r-- | Minecraft.World/Item.h | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/Minecraft.World/Item.h b/Minecraft.World/Item.h index 0f9a8b1b..22d0a9d1 100644 --- a/Minecraft.World/Item.h +++ b/Minecraft.World/Item.h @@ -72,8 +72,8 @@ public: eMaterial_stoneSmooth, eMaterial_netherbrick, eMaterial_ender, - eMaterial_glass, - eMaterial_blaze, + eMaterial_glass, + eMaterial_blaze, eMaterial_magic, eMaterial_melon, eMaterial_setfire, @@ -421,13 +421,13 @@ public: static const int bow_Id = 261; static const int arrow_Id = 262; static const int coal_Id = 263; - static const int diamond_Id = 264; + static const int diamond_Id = 264; static const int ironIngot_Id = 265; static const int goldIngot_Id = 266; static const int sword_iron_Id = 267; - static const int sword_wood_Id = 268; + static const int sword_wood_Id = 268; static const int shovel_wood_Id = 269; - static const int pickAxe_wood_Id = 270; + static const int pickAxe_wood_Id = 270; static const int hatchet_wood_Id = 271; static const int sword_stone_Id = 272; static const int shovel_stone_Id = 273; @@ -437,7 +437,7 @@ public: static const int shovel_diamond_Id = 277; static const int pickAxe_diamond_Id = 278; static const int hatchet_diamond_Id = 279; - static const int stick_Id = 280; + static const int stick_Id = 280; static const int bowl_Id = 281; static const int mushroomStew_Id = 282; static const int sword_gold_Id = 283; @@ -452,7 +452,7 @@ public: static const int hoe_iron_Id = 292; static const int hoe_diamond_Id = 293; static const int hoe_gold_Id = 294; - static const int seeds_wheat_Id = 295; + static const int seeds_wheat_Id = 295; static const int wheat_Id = 296; static const int bread_Id = 297; @@ -485,7 +485,7 @@ public: static const int porkChop_raw_Id = 319; static const int porkChop_cooked_Id = 320; static const int painting_Id = 321; - static const int apple_gold_Id = 322; + static const int apple_gold_Id = 322; static const int sign_Id = 323; static const int door_wood_Id = 324; static const int bucket_empty_Id = 325; @@ -501,7 +501,7 @@ public: static const int bucket_milk_Id = 335; static const int brick_Id = 336; static const int clay_Id = 337; - static const int reeds_Id = 338; + static const int reeds_Id = 338; static const int paper_Id = 339; static const int book_Id = 340; static const int slimeBall_Id = 341; @@ -514,7 +514,7 @@ public: static const int yellowDust_Id = 348; static const int fish_raw_Id = 349; static const int fish_cooked_Id = 350; - static const int dye_powder_Id = 351; + static const int dye_powder_Id = 351; static const int bone_Id = 352; static const int sugar_Id = 353; static const int cake_Id = 354; @@ -574,7 +574,7 @@ public: static const int record_12_Id = 2266; // 4J-PB - this one isn't playable in the PC game, but is fine in ours - static const int record_08_Id = 2267; + static const int record_08_Id = 2267; // TU9 static const int fireball_Id = 385; @@ -668,7 +668,7 @@ public: virtual bool TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player); virtual shared_ptr<ItemInstance> use(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player); virtual shared_ptr<ItemInstance> useTimeDepleted(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player); - virtual int getMaxStackSize(); + virtual int getMaxStackSize() const; virtual int getLevelDataForAuxValue(int auxValue); bool isStackedByData(); @@ -686,7 +686,7 @@ public: /** * Returns true when the item was used to deal more than default damage - * + * * @param itemInstance * @param mob * @param attacker @@ -696,7 +696,7 @@ public: /** * Returns true when the item was used to mine more efficiently - * + * * @param itemInstance * @param tile * @param x |
