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authorvoid_17 <heroerror3@gmail.com>2026-03-03 06:14:34 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-03 06:14:34 +0700
commit13c8bafad57bd081a3e87eb7e67a3a0d98734706 (patch)
tree7b5ab6ffd2d550129e77a458295aa6e65da9cb0b /Minecraft.World/Item.h
parent41ded31af8767a6a0a0da2075d6bcd7d17078873 (diff)
Minor fixes
1. Improve const correctness in a few places (such as `Container::getMaxStackSize()` -> `Container::getMaxStackSize() const`) 2. Use C++11 varargs for `I18n::get`, `Entity::newDoubleList` and `Language::getElement`
Diffstat (limited to 'Minecraft.World/Item.h')
-rw-r--r--Minecraft.World/Item.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/Minecraft.World/Item.h b/Minecraft.World/Item.h
index 0f9a8b1b..22d0a9d1 100644
--- a/Minecraft.World/Item.h
+++ b/Minecraft.World/Item.h
@@ -72,8 +72,8 @@ public:
eMaterial_stoneSmooth,
eMaterial_netherbrick,
eMaterial_ender,
- eMaterial_glass,
- eMaterial_blaze,
+ eMaterial_glass,
+ eMaterial_blaze,
eMaterial_magic,
eMaterial_melon,
eMaterial_setfire,
@@ -421,13 +421,13 @@ public:
static const int bow_Id = 261;
static const int arrow_Id = 262;
static const int coal_Id = 263;
- static const int diamond_Id = 264;
+ static const int diamond_Id = 264;
static const int ironIngot_Id = 265;
static const int goldIngot_Id = 266;
static const int sword_iron_Id = 267;
- static const int sword_wood_Id = 268;
+ static const int sword_wood_Id = 268;
static const int shovel_wood_Id = 269;
- static const int pickAxe_wood_Id = 270;
+ static const int pickAxe_wood_Id = 270;
static const int hatchet_wood_Id = 271;
static const int sword_stone_Id = 272;
static const int shovel_stone_Id = 273;
@@ -437,7 +437,7 @@ public:
static const int shovel_diamond_Id = 277;
static const int pickAxe_diamond_Id = 278;
static const int hatchet_diamond_Id = 279;
- static const int stick_Id = 280;
+ static const int stick_Id = 280;
static const int bowl_Id = 281;
static const int mushroomStew_Id = 282;
static const int sword_gold_Id = 283;
@@ -452,7 +452,7 @@ public:
static const int hoe_iron_Id = 292;
static const int hoe_diamond_Id = 293;
static const int hoe_gold_Id = 294;
- static const int seeds_wheat_Id = 295;
+ static const int seeds_wheat_Id = 295;
static const int wheat_Id = 296;
static const int bread_Id = 297;
@@ -485,7 +485,7 @@ public:
static const int porkChop_raw_Id = 319;
static const int porkChop_cooked_Id = 320;
static const int painting_Id = 321;
- static const int apple_gold_Id = 322;
+ static const int apple_gold_Id = 322;
static const int sign_Id = 323;
static const int door_wood_Id = 324;
static const int bucket_empty_Id = 325;
@@ -501,7 +501,7 @@ public:
static const int bucket_milk_Id = 335;
static const int brick_Id = 336;
static const int clay_Id = 337;
- static const int reeds_Id = 338;
+ static const int reeds_Id = 338;
static const int paper_Id = 339;
static const int book_Id = 340;
static const int slimeBall_Id = 341;
@@ -514,7 +514,7 @@ public:
static const int yellowDust_Id = 348;
static const int fish_raw_Id = 349;
static const int fish_cooked_Id = 350;
- static const int dye_powder_Id = 351;
+ static const int dye_powder_Id = 351;
static const int bone_Id = 352;
static const int sugar_Id = 353;
static const int cake_Id = 354;
@@ -574,7 +574,7 @@ public:
static const int record_12_Id = 2266;
// 4J-PB - this one isn't playable in the PC game, but is fine in ours
- static const int record_08_Id = 2267;
+ static const int record_08_Id = 2267;
// TU9
static const int fireball_Id = 385;
@@ -668,7 +668,7 @@ public:
virtual bool TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player);
virtual shared_ptr<ItemInstance> use(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player);
virtual shared_ptr<ItemInstance> useTimeDepleted(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player);
- virtual int getMaxStackSize();
+ virtual int getMaxStackSize() const;
virtual int getLevelDataForAuxValue(int auxValue);
bool isStackedByData();
@@ -686,7 +686,7 @@ public:
/**
* Returns true when the item was used to deal more than default damage
- *
+ *
* @param itemInstance
* @param mob
* @param attacker
@@ -696,7 +696,7 @@ public:
/**
* Returns true when the item was used to mine more efficiently
- *
+ *
* @param itemInstance
* @param tile
* @param x