diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/InventoryMenu.h | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/InventoryMenu.h')
| -rw-r--r-- | Minecraft.World/InventoryMenu.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/Minecraft.World/InventoryMenu.h b/Minecraft.World/InventoryMenu.h index b37a4be9..cd18f95f 100644 --- a/Minecraft.World/InventoryMenu.h +++ b/Minecraft.World/InventoryMenu.h @@ -23,22 +23,22 @@ public: static const int USE_ROW_SLOT_END; public: - shared_ptr<CraftingContainer> craftSlots; - shared_ptr<Container> resultSlots; + std::shared_ptr<CraftingContainer> craftSlots; + std::shared_ptr<Container> resultSlots; bool active; - InventoryMenu(shared_ptr<Inventory> inventory, bool active, Player *player); + InventoryMenu(std::shared_ptr<Inventory> inventory, bool active, Player *player); private: - void _init(shared_ptr<Inventory> inventory, bool active); + void _init(std::shared_ptr<Inventory> inventory, bool active); public: - virtual void slotsChanged(); // 4J used to take a shared_ptr<Container> but wasn't using it, so removed to simplify things - virtual void removed(shared_ptr<Player> player); - virtual bool stillValid(shared_ptr<Player> player); - virtual shared_ptr<ItemInstance> quickMoveStack(shared_ptr<Player> player, int slotIndex); - virtual bool mayCombine(Slot *slot, shared_ptr<ItemInstance> item); + virtual void slotsChanged(); // 4J used to take a std::shared_ptr<Container> but wasn't using it, so removed to simplify things + virtual void removed(std::shared_ptr<Player> player); + virtual bool stillValid(std::shared_ptr<Player> player); + virtual std::shared_ptr<ItemInstance> quickMoveStack(std::shared_ptr<Player> player, int slotIndex); + virtual bool mayCombine(Slot *slot, std::shared_ptr<ItemInstance> item); // 4J ADDED, - virtual shared_ptr<ItemInstance> clicked(int slotIndex, int buttonNum, int clickType, shared_ptr<Player> player); + virtual std::shared_ptr<ItemInstance> clicked(int slotIndex, int buttonNum, int clickType, std::shared_ptr<Player> player); }; |
