diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/Inventory.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/Inventory.h')
| -rw-r--r-- | Minecraft.World/Inventory.h | 44 |
1 files changed, 8 insertions, 36 deletions
diff --git a/Minecraft.World/Inventory.h b/Minecraft.World/Inventory.h index 9d1aa7e0..5c49e904 100644 --- a/Minecraft.World/Inventory.h +++ b/Minecraft.World/Inventory.h @@ -37,7 +37,6 @@ public: shared_ptr<ItemInstance> getSelected(); // 4J-PB - Added for the in-game tooltips bool IsHeldItem(); - static int getSelectionSize(); private: @@ -45,16 +44,12 @@ private: int getSlot(int tileId, int data); int getSlotWithRemainingSpace(shared_ptr<ItemInstance> item); - + public: int getFreeSlot(); - void grabTexture(int id, int data, bool checkData, bool mayReplace); - void swapPaint(int wheel); - - void clearInventory(); - + int clearInventory(int id, int data); void replaceSlot(Item *item, int data); private: @@ -62,56 +57,37 @@ private: public: void tick(); - bool removeResource(int type); // 4J-PB added to get the right resource from the inventory for removal bool removeResource(int type,int iAuxVal); void removeResources(shared_ptr<ItemInstance> item); // 4J Added for trading - + // 4J-Stu added to the get the item that would be affected by the removeResource functions shared_ptr<ItemInstance> getResourceItem(int type); shared_ptr<ItemInstance> getResourceItem(int type,int iAuxVal); bool hasResource(int type); - void swapSlots(int from, int to); - bool add(shared_ptr<ItemInstance> item); - shared_ptr<ItemInstance> removeItem(unsigned int slot, int count); virtual shared_ptr<ItemInstance> removeItemNoUpdate(int slot); - void setItem(unsigned int slot, shared_ptr<ItemInstance> item); - float getDestroySpeed(Tile *tile); - ListTag<CompoundTag> *save(ListTag<CompoundTag> *listTag); - void load(ListTag<CompoundTag> *inventoryList); - unsigned int getContainerSize(); - shared_ptr<ItemInstance> getItem(unsigned int slot); - - int getName(); - + wstring getName(); + wstring getCustomName(); + bool hasCustomName(); int getMaxStackSize(); - - int getAttackDamage(shared_ptr<Entity> entity); - bool canDestroy(Tile *tile); - shared_ptr<ItemInstance> getArmor(int layer); - int getArmorValue(); - - void hurtArmor(int dmg); - + void hurtArmor(float dmg); void dropAll(); - void setChanged(); - bool isSame(shared_ptr<Inventory> copy); private: @@ -119,17 +95,13 @@ private: public: shared_ptr<Inventory> copy(); - void setCarried(shared_ptr<ItemInstance> carried); - shared_ptr<ItemInstance> getCarried(); - bool stillValid(shared_ptr<Player> player); - bool contains(shared_ptr<ItemInstance> itemInstance); - virtual void startOpen(); virtual void stopOpen(); + bool canPlaceItem(int slot, shared_ptr<ItemInstance> item); void replaceWith(shared_ptr<Inventory> other); int countMatches(shared_ptr<ItemInstance> itemInstance); // 4J Added |
