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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/IceTile.h
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/IceTile.h')
-rw-r--r--Minecraft.World/IceTile.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.World/IceTile.h b/Minecraft.World/IceTile.h
index b3f1a5e6..3fa9d6d6 100644
--- a/Minecraft.World/IceTile.h
+++ b/Minecraft.World/IceTile.h
@@ -9,7 +9,7 @@ public:
IceTile(int id);
virtual int getRenderLayer();
virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face);
- virtual void playerDestroy(Level *level, shared_ptr<Player> player, int x, int y, int z, int data);
+ virtual void playerDestroy(Level *level, std::shared_ptr<Player> player, int x, int y, int z, int data);
virtual int getResourceCount(Random *random);
virtual void tick(Level *level, int x, int y, int z, Random *random);
virtual int getPistonPushReaction();